halcy / simpleflow
A simple OpenCL / OpenGL fluid simulation and renderer
☆26Updated 5 years ago
Alternatives and similar repositories for simpleflow:
Users that are interested in simpleflow are comparing it to the libraries listed below
- A 2D implementation of the SCA 2008 paper "Accurate Viscous Free Surfaces[...]" by Batty & Bridson.☆17Updated 12 years ago
- An ocean simulation based on the paper by Jerry Tessendorf.☆42Updated 9 years ago
- Sandbox binary and source code for the Siggraph 2017 paper "Water Wave Packets" by Stefan Jeschke (NVIDIA) and Chris Wojtan (IST Austria)☆44Updated 8 years ago
- Graphics and physics research, snippets, demos☆131Updated 8 years ago
- A 3D version of Jos Stam's famous fluid solver written in C using GLUT.☆76Updated last year
- An implementation of the variational viscosity method from the SCA paper [Batty and Bridson 2008]: "Accurate Viscous Free Surfaces for Bu…☆35Updated 7 years ago
- Curl-Noise Particle Flow using OpenCL☆21Updated 4 years ago
- ☆19Updated 9 years ago
- Multiple Interacting Fluids Project☆15Updated 12 years ago
- Real-time Position-Based Fluids in OpenCL, homework in Stanford's CS348C☆48Updated 8 years ago
- A C++ fluid simulator (SPH, OpenCL, GLSL, SSE, Fast Marching Cubes)☆20Updated 8 years ago
- ☆101Updated 8 years ago
- A simple implementation of fluid-rigid-body coupling in 2D, using the method of Batty et al. 2007☆50Updated 8 years ago
- Signed Distance Function Sculpting☆53Updated 7 years ago
- Real-time Collision Culling of a Million Bodies on Graphics Processing Units. SIGGRAPH ASIA, Dec. 2010☆17Updated 10 years ago
- Some algorithms for global illumination in OpenGL + GLSL☆33Updated 5 years ago
- The sample for the GPU Pro 6 article on volumetric explosions.☆50Updated 10 years ago
- OpenGL SPH fluid simulation and rendering☆25Updated 3 months ago
- A Volume renderer that utilizes ray casting and ray marching through a 3D voxel grid to generate puffy clouds☆51Updated 6 years ago
- Jet Framework's rendering resources☆35Updated 4 years ago
- Implement some RTR and PBR papers☆48Updated 7 years ago
- SPH simulation in Vulkan compute shader.☆46Updated 2 years ago
- Incompressible Smoothed Particle Hydrodynamics and Applications☆26Updated 10 years ago
- ☆29Updated 6 years ago
- ☆41Updated 9 years ago
- Fast real time fluid simulator based on MPM algorithm☆73Updated 10 years ago
- Shows how to bake ambient occlusion at mesh vertices using OptiX Prime☆45Updated 6 years ago
- A simple 3d grid-based simulator for animating inviscid free surface liquids in irregular domains.☆110Updated 6 years ago
- A fluid simulator featuring FLIP/PIC and narrow-band level set.☆34Updated 6 years ago
- Skinning Catmull-Clark Subdivision Surfaces☆26Updated 10 years ago