hofk / threejsResourcesLinks
Resources for three.js
☆42Updated 2 months ago
Alternatives and similar repositories for threejsResources
Users that are interested in threejsResources are comparing it to the libraries listed below
Sorting:
- Vanilla three.js MeshReflectorMaterial implementation. All credits for the original implementation go to: https://github.com/pmndrs/drei☆43Updated last year
- Visualize draw call cost.☆90Updated 3 years ago
- progressive-shadows test☆33Updated last month
- 🧱 Easily extend native three.js materials with modular and composable shader units and effects, available as a vanilla or React componen…☆37Updated 2 years ago
- Performant plane reflections in three.js r139☆115Updated 3 years ago
- three.js addon to create special or extended geometries. The addon generates indexed or non indexed BufferGeometries.☆58Updated 3 years ago
- XAtlas + Three.js: Mesh parameterization / UV unwrapping module for three.js in wasm with webworkers.☆107Updated 11 months ago
- Fresnel shader for threejs & react-three-fiber. Fresnel is a rim lighting effect that creates an inner glow around the mesh. You can cont…☆27Updated last year
- Arcball style controls for three.js Object3Ds and Cameras. Featuring pointer to trackball accuracy and unlimited rotation.☆80Updated 3 years ago
- three.js lightmap interior test☆41Updated 4 years ago
- ☆40Updated 5 months ago
- extend test for three js☆14Updated 6 months ago
- Experiment with WebGL, Three.js, OffscreenCanvas with Web Worker, stencil buffer and an event-driven architecture using RxJs with a DI li…☆86Updated 2 years ago
- ☆58Updated 4 years ago
- ☆24Updated 2 years ago
- Liquid shader with glass material using threejs and react-three-fiber☆57Updated 2 months ago
- 👁️👄👁️ to skim glsl sources w/ foldable shader chunks for threejs shaderlib☆104Updated 3 years ago
- ☆30Updated last year
- An Particle System Editor for three.quarks☆31Updated 2 years ago
- WebGLRenderTarget helper for three.js : see the output in realtime in a window☆31Updated 3 years ago
- ☆57Updated 3 years ago
- Only One-pass Shader☆28Updated last year
- ☆75Updated 3 years ago
- Smooth subdivision surface modifier for use with three.js BufferGeometry.☆104Updated 2 years ago
- Constructive Solid Geometry for three.js, ES6 + BufferGeometry☆140Updated 2 years ago
- GPU based particle system for three.js. Heavily based on tdl library (https://github.com/greggman/tdl)☆54Updated 2 years ago
- Syncs a glTF-Transform Document with a three.js scene graph.☆50Updated last year
- Creating a indexed BufferGeometry from a non-indexed.☆18Updated 5 years ago
- Film emulsion-like rendering transforms for three.js☆41Updated last year
- ☆52Updated 3 years ago