glennDittmann / geogram_predicatesLinks
Geograms robust predicates in rust via cxx.
☆14Updated last month
Alternatives and similar repositories for geogram_predicates
Users that are interested in geogram_predicates are comparing it to the libraries listed below
Sorting:
- A Rust port of "Adaptive Precision Floating-Point Arithmetic and Fast Robust Predicates for Computational Geometry"☆23Updated 4 years ago
- Neat 3D math and graphics library☆33Updated 2 years ago
- ☆9Updated 4 years ago
- Experimental type-safe geometric algebra for Rust☆56Updated last year
- 🦀 Minimal SPIR-V reflection library.☆43Updated 5 months ago
- Port of Jeremy Ong's SIMD-enabled projective geometric algebra library☆16Updated 4 years ago
- Rust algorithms for isosurface extraction☆79Updated last year
- Tessellation is a library for 3d tessellation, e.g. it will create a set of triangles from any implicit function of volume.☆47Updated 4 years ago
- Fast polygon mesh library with different data structures and traits to abstract over those.☆81Updated 6 months ago
- Physically based rendering in Rust☆37Updated last year
- Generate SPIR-V bytecode from an operation graph☆70Updated 5 years ago
- A Mesh to SDF converter, written in rust☆68Updated 5 months ago
- Fluid simulation with adaptive particle sizes☆57Updated 2 years ago
- A Rust implementation of interval arithmetic (IEEE 1788)☆41Updated 5 months ago
- Conway-Hart Polyhedron Notation in Rust☆78Updated 8 months ago
- Toy experiment of a text editing node graph in Rust☆15Updated 7 years ago
- ☆13Updated 7 months ago
- Rasterization using compute shaders☆22Updated 11 months ago
- 🛠 Wrapper crate for SPIRV-Tools 🦀☆28Updated last year
- SPIR-🇹: shader-focused IR to target, transform and translate from 🦀☆102Updated last year
- Robust predicates for computational geometry☆86Updated last month
- A tiny utility macro to verify WGSL at compile time☆14Updated 3 years ago
- Pre-allocated storage with constant-time LRU tracking☆10Updated 2 months ago
- Mesh eXchange library.☆21Updated 2 months ago
- Color space conversion math made simple☆40Updated 7 months ago
- Data structures and algorithms for 3D geometric modeling.☆40Updated last year
- WebGPU-native benchmark☆10Updated 5 years ago
- MPM physics simulation in Rust☆42Updated 11 months ago
- ☆28Updated 2 months ago
- Rust MikkTSpace implementation☆34Updated 10 months ago