emilk / pgaLinks
Experimental type-safe geometric algebra for Rust
โ56Updated 2 years ago
Alternatives and similar repositories for pga
Users that are interested in pga are comparing it to the libraries listed below
Sorting:
- ๐ Wrapper crate for SPIRV-Tools ๐ฆโ28Updated last year
- Neat 3D math and graphics libraryโ33Updated 2 years ago
- SPIR-๐น: shader-focused IR to target, transform and translate from ๐ฆโ102Updated last year
- Rust library for build scripts to compile ISPC code into a Rust libraryโ93Updated 3 weeks ago
- A robust and generalized library for Geometric Algebra in Rustโ25Updated 2 years ago
- Port of Jeremy Ong's SIMD-enabled projective geometric algebra libraryโ16Updated 4 years ago
- Monte Carlo path tracing implementation on Rustโ37Updated 6 years ago
- Conway-Hart Polyhedron Notation in Rustโ77Updated 2 weeks ago
- Rust implementation of "Ray Tracing In One Weekend" by Peter Shirleyโ40Updated 2 years ago
- Implementation of PBR using wgpu-rsโ80Updated 3 years ago
- Generate SPIR-V bytecode from an operation graphโ70Updated 5 years ago
- A Vulkanยฎ API for Rustโ56Updated 2 years ago
- Rust MikkTSpace implementationโ35Updated 11 months ago
- Implementation agnostic memory allocator for Vulkan-like APIsโ88Updated last year
- โ34Updated 6 years ago
- Tessellation is a library for 3d tessellation, e.g. it will create a set of triangles from any implicit function of volume.โ47Updated 4 years ago
- "cross shade" meta shading language and compilerโ38Updated 7 years ago
- A Rust implementation of the "Ray Tracing in One Weekend" bookโ86Updated 3 years ago
- A glsl to spirv compilerโ20Updated 5 years ago
- Framework for playing around with rendering libraries in Rustโ28Updated 4 years ago
- Run WebAssembly code on the GPU with Vulkan!โ47Updated 5 years ago
- Contrast is a WebGPU based 2D render engine written in Rustโ78Updated 3 months ago
- Compile your WebAssembly programs into SPIR-V shadersโ57Updated last year
- A simple path tracer built in Rustโ37Updated 3 years ago
- An arbitrary-precision floating-point library in Rustโ45Updated 3 months ago
- high-quality anti-aliased vector graphics rendering on the GPUโ87Updated 2 years ago
- ๐ฆ yair - a high-level compiler IR entirely written in Rustโ38Updated 3 years ago
- Rust Graphics meetupsโ68Updated 3 years ago
- A triangle mesh data structure including basic operations.โ88Updated 11 months ago
- โ14Updated 2 years ago