emilk / pga
Experimental type-safe geometric algebra for Rust
☆51Updated last year
Related projects ⓘ
Alternatives and complementary repositories for pga
- Neat 3D math and graphics library☆32Updated last year
- A Rust port of "Adaptive Precision Floating-Point Arithmetic and Fast Robust Predicates for Computational Geometry"☆22Updated 3 years ago
- Port of Jeremy Ong's SIMD-enabled projective geometric algebra library☆16Updated 4 years ago
- gl.xml parser / GL bindings generator☆16Updated last year
- Arena allocator with scopes☆43Updated last year
- Rust implementation of http://pbrt.org/☆20Updated 2 weeks ago
- shadertoy.com shaders ported to Rust-GPU☆67Updated 3 years ago
- A robust and generalized library for Geometric Algebra in Rust☆20Updated 2 years ago
- 🛠 Wrapper crate for SPIRV-Tools 🦀☆26Updated 9 months ago
- Generate(d) custom libraries for geometric algebras☆46Updated 6 months ago
- Framework for playing around with rendering libraries in Rust☆29Updated 3 years ago
- Signed distance field generator in pure Rust☆29Updated 2 years ago
- A simple path tracer built in Rust☆37Updated 2 years ago
- ☆34Updated 5 years ago
- 🦀 Minimal SPIR-V reflection library.☆41Updated 2 weeks ago
- A lean, minimal, and stable set of types for color interoperation between crates in Rust.☆19Updated 2 years ago
- Physically based rendering in Rust☆33Updated 5 months ago
- Generate SPIR-V bytecode from an operation graph☆68Updated 4 years ago
- Rust implementation of "Ray Tracing In One Weekend" by Peter Shirley☆40Updated last year
- Monte Carlo path tracing implementation on Rust☆37Updated 5 years ago
- "cross shade" meta shading language and compiler☆38Updated 6 years ago
- Compile your WebAssembly programs into SPIR-V shaders☆49Updated last year
- Tessellation is a library for 3d tessellation, e.g. it will create a set of triangles from any implicit function of volume.☆43Updated 3 years ago
- Simplified Vulkan synchronization logic, written in rust☆54Updated 2 years ago
- A WIP project using the `VK_KHR_ray_tracing_pipeline` Vulkan extension and friends☆16Updated 3 years ago
- Color space conversion math made simple☆39Updated this week
- Selective Rust wrapper for OpenSubdiv.☆19Updated last year
- blazing fast implicit surface evaluation☆129Updated this week
- Blog for the gfx-rs project☆16Updated 11 months ago
- Propositional logic with exponentials☆15Updated 3 months ago