Henry00IS / DynamicLighting
Modernized Lighting System of Unreal Gold / Tournament (1996-1999) for Unity.
☆81Updated this week
Related projects ⓘ
Alternatives and complementary repositories for DynamicLighting
- Imposter baking for Unity (URP)☆47Updated 2 years ago
- A Unity implementation for arbitrarily shaped Reverb Zones.☆24Updated 4 years ago
- Library for generating sharp shadow volumes in Unity3D.☆47Updated 2 years ago
- Open-source unity editor extension that allows you to automatically select inherited implementations of a base class directly on the edit…☆44Updated last year
- Procedural Stochastic Texturing for Unity URP terrain☆52Updated last year
- Unity editor tool for quickly changing the game's color palette☆64Updated last year
- a Unity plugin to place objects along ProBuilder meshes based on rules from tileset. Heavily inspired by the tooling in Source 2.☆76Updated 3 years ago
- Dynamic Gore and Injuries system for Unity☆68Updated 3 years ago
- A (Designed for foliage) Billboard Generator☆50Updated 2 years ago
- Displays Player.log files in a similar view to the standard Unity Editor Console. Can be used either as a standalone app or editor window…☆35Updated 7 months ago
- This package contains some utilities that help working with Unity's Timeline and Animation tools, for example drag & drop to fix ⚠ missin…☆74Updated 10 months ago
- A render feature to recover Unity 5.x's offical volumetric fog in Adam demo☆38Updated last year
- Mixer for Unity's Terrain Tools 3☆53Updated 2 years ago
- A simple procedural terrain shader for unity's inbuilt terrain system☆52Updated 9 months ago
- API for managing URP asset parameters, including hacking of parameters that are forbidden to change☆55Updated last year
- ✨ Gallery of Unity Editor icons (6000.0.7f1)☆60Updated 4 months ago
- Ties together the Input and Localization system to give you live Input Hints!☆44Updated 9 months ago
- A collection of URP shaders and render features.☆46Updated 2 years ago
- ⬜ Pattern Dithering post effect for Unity Urp☆35Updated this week
- A tiny vertex color baker for Unity that runs on the GPU, implemented as an AssetPostprocessor☆93Updated 2 years ago
- Functions for making a simple grid inventory in Unity☆36Updated 3 years ago
- Refraction shader graph for Unity's URP (Universal Render Pipeline). Based on HDRP's Screen Space Refraction.☆54Updated last year
- Amd Fidelity FX Super Resolution☆65Updated 2 years ago
- The project contents contain the code necessary to calculate tension data on inside Unity Shaders. It also contains some other tools like…☆70Updated last year
- Use ShaderGraph as a texture creation tool!☆71Updated 6 months ago
- ☆43Updated 2 weeks ago
- A URP port of Unity's classic Standard Assets Effects package's Sun Shaft effect☆51Updated last year
- Easily update Unity packages hosted via git☆43Updated 2 years ago
- ⬜ Old school image flow effect for Unity Urp☆39Updated this week