Chronos – Time Control – Free Unity3D Asset. Chronos brings full time control to Unity. It is easy to use, optimized for performance and equipped to handle any scenario you have in mind. Perfect for magic spells, puzzle games, sci-fi abilities or special effects!
☆79Nov 16, 2021Updated 4 years ago
Alternatives and similar repositories for ChronosTimeControl
Users that are interested in ChronosTimeControl are comparing it to the libraries listed below
Sorting:
- Library for generating sharp shadow volumes in Unity3D.☆67Jan 25, 2022Updated 4 years ago
- Tool for generating meshes to remove inaccessible NavMesh islands in Unity☆27Jul 15, 2025Updated 7 months ago
- A simple editor script that emulates specular highlighting for every light in the scene on reflection probes when baking them.☆43Feb 28, 2024Updated 2 years ago
- “Simple Side-Menu” is a simple solution to adding sliding side menus into your Unity project which work extremely well for both mobile an…☆28Apr 18, 2022Updated 3 years ago
- baking transform animation to texture for Unity☆91Oct 27, 2020Updated 5 years ago
- Load and save levels in Unity using XML files, that you can also edit manually easily.☆21Apr 14, 2020Updated 5 years ago
- UI Toolkit Menu Creator is a class and UXML/Stylesheet you can extend from to easily create Unity Menus☆20Nov 15, 2022Updated 3 years ago
- Toon Ramp Shader☆13Aug 8, 2020Updated 5 years ago
- Cheap shadowing for mobile/VR (Originally by ozlael)☆24May 25, 2023Updated 2 years ago
- Library for screen transitions, transition animations, transition history stacking, and screen lifecycle management in Unity's uGUI.☆24Jun 23, 2025Updated 8 months ago
- Unity WebGL template that scales to the entire browser window.☆20Jul 4, 2025Updated 7 months ago
- This little snippet allows you to see which objects you are hovering over in the Unity3D hierarchy pane. It also shows which objects are …☆27Jul 25, 2017Updated 8 years ago
- Simple runtime editor in the Unity-editor style.☆28Jul 12, 2022Updated 3 years ago
- A work in progress solution for capsule shadows in Unity.☆128Jan 5, 2024Updated 2 years ago
- Template for a Unity WebGL Player using HTML drag-and-drop interfaces☆13Sep 1, 2018Updated 7 years ago
- A Unity Package for high performance dynamic mesh generation of 2D and 3D shapes with rounded edges/corners.☆46Feb 1, 2024Updated 2 years ago
- Проделывание дырок в 3D модели в Unity 3D☆12Jul 26, 2019Updated 6 years ago
- A group of agents that implements both blended and priority based movement, resulting in a fluid group behavior that still allows for str…☆24Dec 19, 2017Updated 8 years ago
- Fake, fast chains for Unity that can be animated ingame with false simple physics. If the chain is not going to move ingame you can merge…☆26Jan 20, 2018Updated 8 years ago
- An example of 6D Lightmap texture shading for smoke in Unity URP☆23Aug 11, 2020Updated 5 years ago
- UnityEditor上でShaderVariantのログを記録します☆26Oct 31, 2023Updated 2 years ago
- An image effect for Unity that simulates video compression artifacts☆11Mar 31, 2019Updated 6 years ago
- An open system of dynamic crosshairs for Unity☆10Nov 17, 2020Updated 5 years ago
- This project implements a Custom Gameplay Ability System (GAS) in Unity. The GAS provides a framework for defining and executing abilitie…☆12Aug 22, 2024Updated last year
- Source code with example for usage of the Vertex Lighting plugin for Unity 3D.☆10Sep 11, 2017Updated 8 years ago
- Lightweight and modular time control system for Unity.☆26Aug 28, 2025Updated 6 months ago
- Latios Framework Open Project #2 - an Atypical Team with Atyipical Responsibilities☆10Sep 27, 2022Updated 3 years ago
- ☆14May 13, 2024Updated last year
- Short Animator.StringToHash implementation☆10Nov 18, 2019Updated 6 years ago
- Simple Action Rpg made with unity☆11Apr 29, 2018Updated 7 years ago
- ☆13Feb 3, 2025Updated last year
- ☆12May 27, 2025Updated 9 months ago
- Adjust a character's body proportions without setting up blendshapes☆23Jan 2, 2018Updated 8 years ago
- A Unity implementation for arbitrarily shaped Reverb Zones.☆28Jul 17, 2020Updated 5 years ago
- Unity package implementing clustered capsule/character occlusion☆148Sep 14, 2024Updated last year
- Components for make procedural cables and curved shapes☆72May 29, 2023Updated 2 years ago
- The project contents contain the code necessary to calculate tension data on inside Unity Shaders. It also contains some other tools like…☆82May 29, 2023Updated 2 years ago
- Modular UI components to create debug interfaces and add-on interfaces in Godot.☆17Mar 29, 2020Updated 5 years ago
- Unity drawing scroll line sample☆12Apr 1, 2021Updated 4 years ago