bonsairobo / bevy_rider
Classic Line Rider implemented with the Bevy engine and Rapier 2D.
☆18Updated 3 years ago
Alternatives and similar repositories for bevy_rider:
Users that are interested in bevy_rider are comparing it to the libraries listed below
- Asset manger for good assets only☆31Updated last year
- A physics engined based on my ldjam-47 entry☆32Updated 3 years ago
- A tactical TTRPG about exploring magical places☆32Updated last year
- Integration layer between Bevy, puffin and tracing libraries☆20Updated last year
- A Bevy plugin for loading the LDtk 2D tile map format.☆24Updated 3 years ago
- Custom RON Assets for Bevy☆37Updated 2 years ago
- A home for experiments for muddle.run☆24Updated last year
- A cargo crate for a pixel map, implemented by an MX quad tree☆20Updated 3 months ago
- 🎼 Realtime procedurally generated sound effects☆55Updated last month
- Runs earcutr on geometries and generates a Bevy Mesh.☆24Updated last month
- 🗺️ A Rust crate for parsing projects and levels created with Ogmo Editor 3☆17Updated 3 years ago
- Kurinji Input Map aims to decouple game play code from device specific input api. This is achieved by providing apis that allows you to m…☆51Updated 3 years ago
- A 4X style camera for bevy.☆36Updated 2 years ago
- full-viewport plugin for bevy on the web☆21Updated last year
- bevy plugin for starting a webserver to visually edit bevy resources☆21Updated 4 years ago
- A puzzle game reminiscent of old school printed circuit board design software☆47Updated 3 weeks ago
- 🤪 Tweak constant variables live when running a program☆76Updated last year
- Generating procedural textures☆27Updated 3 years ago
- A plugin for megaui integration into Bevy. This plugin is deprecated as is megaui.☆40Updated 3 years ago
- The core for UX Components and UX Animate☆13Updated 2 years ago
- ☆12Updated 3 years ago
- Procedural macros for working with Vulkan shaders☆42Updated 5 months ago
- Bevy plugin to simulate and preview different types of Color Blindness.☆34Updated last year
- ☆26Updated 10 months ago
- 3d agnostic framework (game engine) terrain engine☆40Updated 3 years ago
- My attempt at a more ergonomic API for async tasks in Bevy, built on `bevy_tasks`'s executor☆16Updated last week
- 2d collision test for game-development in rust☆23Updated 3 weeks ago
- Safe, fully-featured bindings to the Tracy profiler☆25Updated last month
- A plugin for Bevy Engine which implements toolbar using egui☆15Updated 2 years ago
- Unofficial plugin for generating bounding boxes in Bevy☆23Updated 3 years ago