2D Lighting using Radiance Cascades
☆23Apr 26, 2026Updated 2 months ago
Alternatives and similar repositories for amida
Users that are interested in amida are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Reference implementation of Holographic Radiance Cascades☆51Nov 24, 2025Updated 8 months ago
- Constant-Time per-pixel volumetrics using ray-extensions and Holographic Radiance Cascades.☆116Updated this week
- Real-time Voxel Cone Tracing☆21Feb 26, 2025Updated last year
- 2D global illumination using radiance cascade for the bevy-engine.☆48Jan 8, 2025Updated last year
- Basic implementation of path traced volumetrics☆34Feb 17, 2026Updated 5 months ago
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- Learning Bevy compute shaders by poorly implementing 2D Radiance Cascades algorithm for global illumination☆32Sep 28, 2025Updated 9 months ago
- ☆166Feb 5, 2025Updated last year
- ☆175Apr 29, 2025Updated last year
- Radiance cascade global illumination implementation in Bevy.☆62Aug 22, 2024Updated last year
- implementing path tracing on the CPU in C to learn about it. i want to eventually switch my renderer to path tracing if it looks good bec…☆12Apr 16, 2025Updated last year
- Surfel Radiance Cascades Diffuse Global Illumination (SRC-DGI)☆222Mar 11, 2025Updated last year
- Diffuse Global Illumination☆41Aug 26, 2025Updated 10 months ago
- ☆171Jul 2, 2024Updated 2 years ago
- Altzone mobile game REST API☆13Updated this week
- End-to-end encrypted email - Proton Mail • AdSpecial offer: 40% Off Yearly / 80% Off First Month. All Proton services are open source and independently audited for security.
- basic port of Radiance Cascades shadertoy implementation☆75Aug 4, 2024Updated last year
- ☆16Mar 12, 2026Updated 4 months ago
- [WIP] Phoxel strives to capture some of the beauty of real life, mixed with the unique ambience and blocky beauty of the Minecraft we've …☆10May 12, 2026Updated 2 months ago
- source code for the website☆29Oct 11, 2025Updated 9 months ago
- Modern rendering engine in vulkan☆26Dec 9, 2025Updated 7 months ago
- A simple OpenCL / OpenGL fluid simulation and renderer☆26Feb 1, 2020Updated 6 years ago
- Altzone is an open-source project focused on creating a mobile multiplayer game using Unity and Photon Quantum. 🎮☆23Updated this week
- A simple AVDB constraint-based dynamics solver implementation using LegitVulkan☆70Jun 22, 2025Updated last year
- A 2D raytracer built with Processing, models Reflection, Refraction, Fresnel and Dispersion☆11Nov 20, 2019Updated 6 years ago
- Proton VPN Special Offer - Get 70% off • AdSpecial partner offer. Trusted by over 100 million users worldwide. Tested, Approved and Recommended by Experts.
- SRM/EBC sRGB beer color simulation for everyone☆10Jan 4, 2026Updated 6 months ago
- A simple fluid metaball shader for GameMaker☆13Aug 7, 2023Updated 2 years ago
- Iterator of const known length☆18Dec 2, 2024Updated last year
- Renderer Feature examples for Unity 6 Preview☆24Jun 13, 2024Updated 2 years ago
- Example project for playing Unity scenes in Resolume☆17Jan 16, 2022Updated 4 years ago
- Hierarchical Task Network Planning deeply integrated with bevy, which I use in my games :P☆36Aug 20, 2024Updated last year
- A collection of demonstration languages in Lua/Terra suitable for learning or for forking when creating a new language☆11Aug 27, 2015Updated 10 years ago
- Fast dynamic fracture using position-based rod-bonded discrete method☆18Jun 18, 2026Updated last month
- An example of how to drawing Terraria style block lighting and shadows.☆18Jan 18, 2024Updated 2 years ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- Wang Tiles algorithm applied to map generation☆14Feb 11, 2017Updated 9 years ago
- Convert Java bytecode to firm IR☆18Feb 20, 2017Updated 9 years ago
- Atmospheric Scattering Unity package☆12Feb 24, 2021Updated 5 years ago
- Ray-Tracing in C++ with Scene Graph and Frame Hierarchy using parametrised numeric types | recursive reflections | soft shadows | multi-s…☆12Jan 30, 2025Updated last year
- ☆48Mar 20, 2023Updated 3 years ago
- based on Khronos Vulkan-Samples☆47Aug 5, 2025Updated 11 months ago
- A better method for 2D based global illumination☆15Oct 27, 2023Updated 2 years ago