This project provides a WebGL2 shader to render a non-rotating black hole with an accretion disc and background stars.
☆186Nov 11, 2020Updated 5 years ago
Alternatives and similar repositories for black_hole_shader
Users that are interested in black_hole_shader are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Render a black hole.☆12Jan 20, 2022Updated 4 years ago
- This project provides a new implementation of our EGSR 2008 paper "Precomputed Atmospheric Scattering".☆1,036Oct 5, 2025Updated 6 months ago
- This project implements 8 clear sky models in a common framework to compare them with each other and with a reference model and reference…☆102Nov 5, 2018Updated 7 years ago
- Unreal Engine Sky Atmosphere Rendering Technique☆805Sep 11, 2022Updated 3 years ago
- ☆13Feb 17, 2022Updated 4 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click and start building anything your business needs.
- An OpenGL implementation of Eric Bruneton's Precomputed Atmospheric Scattering paper.☆89Dec 4, 2019Updated 6 years ago
- Website for the Rendering Massive Virtual Worlds course at SIGGRAPH 2013☆18Jul 29, 2013Updated 12 years ago
- ☆46Oct 9, 2019Updated 6 years ago
- Demo of grass rendering technique: Responsive Real-Time Grass Rendering for General 3D Scenes☆21Feb 22, 2017Updated 9 years ago
- C++ library for graph ordering☆15Mar 20, 2020Updated 6 years ago
- An implemention of parallel marching cubes algorithm by CUDA☆10Sep 23, 2021Updated 4 years ago
- A GPU-based planet renderer from scratch☆12Mar 5, 2016Updated 10 years ago
- ☆15Apr 27, 2022Updated 3 years ago
- This demo sorts an SSBO composed of generic OriginalData structures according to a particular value in the OriginalData structure. This …☆18Jul 16, 2017Updated 8 years ago
- End-to-end encrypted cloud storage - Proton Drive • AdSpecial offer: 40% Off Yearly / 80% Off First Month. Protect your most important files, photos, and documents from prying eyes.
- ☆17Apr 5, 2017Updated 9 years ago
- Billion Star 3D Rendering Engine for the ESA's Gaia EDR3 data set☆40Nov 17, 2023Updated 2 years ago
- Paper cut light box previewer☆14Oct 13, 2021Updated 4 years ago
- ☆20Mar 1, 2026Updated last month
- The Maps are visualized using the Tessellation Shader☆32Apr 9, 2016Updated 10 years ago
- A collection of various Sky Model implementations in OpenGL suitable for real-time rendering.☆89Jun 16, 2019Updated 6 years ago
- My DirectX 11 MLAA & SMAA implementation☆12Jun 9, 2020Updated 5 years ago
- MSA, Event Sourcing, Domain Driven Design example application written using Test-Driven Development - TDD and Inversion of Control and De…☆12Mar 30, 2022Updated 4 years ago
- Research oriented GPU offline renderer☆16Sep 8, 2023Updated 2 years ago
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- A tookit for video game development☆15May 5, 2018Updated 7 years ago
- Research project evaluating Voxelized Shadows for rendering high quality precomputed shadows in real time, with low storage requirements.☆37May 10, 2017Updated 8 years ago
- Image processing tool for physically based shading.☆33Aug 18, 2021Updated 4 years ago
- Renders sky colors with Rayleigh and Mie scattering.☆629May 20, 2020Updated 5 years ago
- Demo project for the large scale game component with CBTs☆165Oct 26, 2025Updated 5 months ago
- Real-time Cloudscape Rendering in Vulkan based on the implementation of clouds in the Decima Engine.☆212Apr 1, 2019Updated 7 years ago
- Samplin' Safari is a research tool to visualize and interactively inspect high-dimensional (quasi) Monte Carlo samplers.☆162Aug 30, 2025Updated 7 months ago
- Collection of functions that can be used to generate tileable volume/3d noise. An exemple of volume noise functions that can be specifica…☆373Jun 18, 2020Updated 5 years ago
- Source for generating blue noise textures via either Void and Cluster or Forced Random Dithering. Generated textures also included.☆17Aug 17, 2021Updated 4 years ago
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- Barycentric coordinates GCN shader extension sample for DirectX 11☆13Jan 13, 2021Updated 5 years ago
- Allow you walk when others run☆10Dec 6, 2019Updated 6 years ago
- Engine for multiplayer game☆12May 8, 2021Updated 4 years ago
- Precomputed Atmospheric Scattering for Unreal Engine.☆12Apr 14, 2024Updated last year
- Real-time Animation and Rendering of Ocean Whitecaps☆83Aug 3, 2015Updated 10 years ago
- MPS like shaders for audio processing. Conv1d, Spectrogram.☆18Apr 3, 2021Updated 5 years ago
- Quake III: Arena demake in 64(-ish) KB☆53Nov 30, 2022Updated 3 years ago