A bloom filter module, which can easily be added to existing applications. Solution includes sample
☆107Apr 29, 2023Updated 3 years ago
Alternatives and similar repositories for BloomFilter-for-Monogame-and-XNA
Users that are interested in BloomFilter-for-Monogame-and-XNA are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- A color grading / correction filter for Monogame and XNA.☆64Jan 10, 2018Updated 8 years ago
- 2D lighting with soft shadows for MonoGame☆347Aug 2, 2022Updated 4 years ago
- A minimal game framework inspired by XNA for the Beef programming language☆22Oct 8, 2020Updated 5 years ago
- A little 2D danmaku for Android written in C# using MonoGame with Xamarin.☆19Aug 20, 2018Updated 7 years ago
- Shader Editor for MonoGame's Effects☆86Oct 2, 2019Updated 6 years ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- Animated User Interface library for Monogame☆73Jun 2, 2019Updated 7 years ago
- Compute, Tessellation and Geometry Shader Samples for MonoGame☆62May 20, 2024Updated 2 years ago
- It's a compound of WindowsForms, MonoGame, FarseerPhysics and Penumbra and it shows the possibility of creating something like an editor …☆11Dec 14, 2018Updated 7 years ago
- Base Monogame objects for managing relative transforms.☆25Jul 17, 2019Updated 7 years ago
- Modified Mercury Particle Engine to be used in MonoGame games.☆21May 22, 2018Updated 8 years ago
- Simple helper for creating sprite based animations for Monogame.☆35Jul 17, 2019Updated 7 years ago
- Warning: strange c# code ahead. Enter at your own peril.☆21Apr 7, 2025Updated last year
- Content builder library for MonoGame.☆16Jan 16, 2023Updated 3 years ago
- UI system for MonoGame projects.☆508Apr 25, 2024Updated 2 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- 2D collision detection system.☆389Aug 23, 2023Updated 2 years ago
- MonoGame Content Importers, Shaders, etc☆56Jan 19, 2023Updated 3 years ago
- A deferred engine created with monogame☆258Nov 20, 2018Updated 7 years ago
- Shape rendering library for MonoGame.☆88Aug 2, 2026Updated last week
- Everything you need to load and draw sprites from spritesheets in MonoGame!☆18Jan 8, 2023Updated 3 years ago
- This repo is for everyone who is about to integrate the Steamworks.Net.dll into a MonoGame project. It shows some Steamworks.Net feature…☆50Jan 10, 2023Updated 3 years ago
- ☆21Aug 22, 2020Updated 5 years ago
- ECS-based Game Engine powered by MonoGame for C# games.☆62Aug 4, 2022Updated 4 years ago
- 3d model viewer for Monogame☆37Jun 20, 2020Updated 6 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- MonoGame-HardwareInstancing Isometric Tiles☆23Aug 1, 2023Updated 3 years ago
- High performance zero allocation MSDF fonts for monogame.☆30Dec 30, 2025Updated 7 months ago
- MonoGame/FNA Library that extends functionality of the SpriteFont.☆152Dec 5, 2024Updated last year
- A collection of interesting libraries/tools for Monogame based game projects☆1,443Aug 18, 2025Updated 11 months ago
- Cross-platform C# FMOD wrapper.☆139Nov 21, 2024Updated last year
- All the Samples that work with MonoGame☆823Jun 28, 2026Updated last month
- ☆19Jun 18, 2025Updated last year
- Create wonderful smooth Bézier-, CatMulRom- and Hermite-Splines with Trigger Events for your MonoGame project.☆42Jan 30, 2026Updated 6 months ago
- UI Library for MonoGame, FNA and Stride☆873Updated this week
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- The ultimate hot-reloading for MonoGame☆21Mar 4, 2025Updated last year
- UI library for MonoGame.☆216Jul 22, 2026Updated 2 weeks ago
- High Performance QuadTree's for C# with proper struct support☆18Aug 15, 2022Updated 3 years ago
- This is a collection of useful game-development links including, but not restricted to, development with MonoGame.☆483Feb 5, 2023Updated 3 years ago
- An importer and processor which handles fbx files with animations, bones, and meshes being used within MonoGame☆18Jan 7, 2023Updated 3 years ago
- A small project that shows a cool way to use SpriteFont in MonoGame.☆19Mar 13, 2026Updated 4 months ago
- Quake-style console for MonoGame☆100Aug 2, 2022Updated 4 years ago