dmnsgn / glsl-constants
Common GLSL math constants (with 11 decimals) available both as ES modules strings and as GLSL files for use with glslify.
☆11Updated 7 months ago
Alternatives and similar repositories for glsl-constants:
Users that are interested in glsl-constants are comparing it to the libraries listed below
- glsl function for making cosine palettes☆34Updated 8 years ago
- Daniel Holden's functions designed to avoid conditionals in GLSL, available both as ES modules strings and as GLSL files for use with gls…☆63Updated last week
- A signed distance field (SDF) image generator for 2D paths such as font glyphs, accelerated using WebGL.☆37Updated 3 years ago
- Module for creating gradient palettes for usage in glsl.☆21Updated 8 years ago
- Draws an antialiased grid along the X/Y/Z direction of a mesh.☆71Updated 6 years ago
- colormaps for glsl shaders☆68Updated 8 years ago
- ☆38Updated 3 years ago
- Get the luma (brightness) of an RGB color in GLSL. Useful for converting images to greyscale☆34Updated 10 years ago
- A JS generator function that returns a list of vertices describing an isosuface given a density and level.☆35Updated 7 years ago
- After Effects extension to export Compositions to JSON☆59Updated last year
- physically based rendering materials for nanogl☆33Updated last year
- Generates a ray for Shadertoy-style raycasting in GLSL☆23Updated 9 years ago
- ☆35Updated 5 years ago
- Simple glsl-path tracer made in webGL2 + threejs☆66Updated 5 years ago
- approximate face normal in the fragment shader☆29Updated 9 years ago
- IBL map converter for PBR☆47Updated 2 years ago
- perturb normal from a normal map☆36Updated 6 years ago
- A (bad) attempt at implementing wavelet filtering and temporal reprojection in threejs☆81Updated 4 years ago
- a blur effect based on random hash offset☆63Updated 9 years ago
- ☆26Updated 3 years ago
- WebGL Shader that implements a mass-spring-damper physical simulation☆41Updated last year
- Schlick's fast Bias & Gain function for custom easing☆23Updated 4 years ago
- [EXPERIMENTAL] three.js loader for shaders created with Shade app for iOS☆29Updated 3 years ago
- glsl tool functions☆24Updated 4 years ago
- a high level "sprite" batch☆37Updated 9 years ago
- Heightmap isolines geometry generated in a compute shader in TSL☆22Updated 6 months ago
- My personal WebGPU based 3D renderer☆39Updated 4 years ago
- a halftone effect in GLSL☆46Updated 9 years ago
- Worley noise implementation for WebGL shaders☆88Updated 8 years ago
- Realtime Euclidean distance field generation and rendering☆63Updated 3 years ago