dmnsgn / glsl-constants
Common GLSL math constants (with 11 decimals) available both as ES modules strings and as GLSL files for use with glslify.
☆11Updated 9 months ago
Alternatives and similar repositories for glsl-constants:
Users that are interested in glsl-constants are comparing it to the libraries listed below
- Schlick's fast Bias & Gain function for custom easing☆23Updated 4 years ago
- Daniel Holden's functions designed to avoid conditionals in GLSL, available both as ES modules strings and as GLSL files for use with gls…☆63Updated 2 months ago
- Get the luma (brightness) of an RGB color in GLSL. Useful for converting images to greyscale☆34Updated 10 years ago
- glsl function for making cosine palettes☆34Updated 8 years ago
- ☆35Updated 6 years ago
- ☆25Updated 4 months ago
- A JS generator function that returns a list of vertices describing an isosuface given a density and level.☆35Updated 7 years ago
- After Effects extension to export Compositions to JSON☆59Updated last year
- A plugin for esbuild to import local shader fragments via #include pragma from GLSL files with .glsl, .vert, .frag, .vs, .fs extensions.☆14Updated 3 years ago
- ☆43Updated 6 years ago
- perturb normal from a normal map☆36Updated 6 years ago
- Module for creating gradient palettes for usage in glsl.☆21Updated 8 years ago
- Easily generate an environment map, or skybox, of Earth atmosphere given a 3D vector representing the direction of the sun.☆31Updated 2 years ago
- ☆38Updated 3 years ago
- signed distance function to obj with gpu.js☆15Updated 2 years ago
- a halftone effect in GLSL☆46Updated 10 years ago
- WebGL/GLSL Procedural Texture Generator☆13Updated 7 years ago
- SDF Physics☆42Updated 3 years ago
- ☆26Updated 3 years ago
- Realtime Euclidean distance field generation and rendering☆64Updated 3 years ago
- Generates a ray for Shadertoy-style raycasting in GLSL☆23Updated 10 years ago
- colormaps for glsl shaders☆69Updated 8 years ago
- physically based rendering materials for nanogl☆33Updated last year
- 3D Wavelet Rasterization☆30Updated 7 years ago
- Collection of experiments for the pex library☆44Updated 8 years ago
- Simple glsl-path tracer made in webGL2 + threejs☆66Updated 5 years ago
- approximate face normal in the fragment shader☆29Updated 9 years ago
- volumetric brush implementation, heavily inspired by toxiclibs☆14Updated 2 years ago
- Draws an antialiased grid along the X/Y/Z direction of a mesh.☆71Updated 6 years ago
- WebGL Shader that implements a mass-spring-damper physical simulation☆41Updated 2 years ago