dmnsgn / glsl-constantsLinks
Common GLSL math constants (with 11 decimals) available both as ES modules strings and as GLSL files for use with glslify.
☆11Updated last year
Alternatives and similar repositories for glsl-constants
Users that are interested in glsl-constants are comparing it to the libraries listed below
Sorting:
- glsl function for making cosine palettes☆34Updated 9 years ago
- After Effects extension to export Compositions to JSON☆59Updated last year
- physically based rendering materials for nanogl☆33Updated 2 months ago
- Daniel Holden's functions designed to avoid conditionals in GLSL, available both as ES modules strings and as GLSL files for use with gls…☆63Updated 5 months ago
- Draws an antialiased grid along the X/Y/Z direction of a mesh.☆72Updated 6 years ago
- ☆26Updated 8 months ago
- colormaps for glsl shaders☆70Updated 8 years ago
- ☆39Updated 3 years ago
- ☆43Updated 7 years ago
- Vertex based ambient occlusion calculation for meshes☆57Updated 8 years ago
- ☆34Updated 6 years ago
- SDF Physics☆44Updated 3 years ago
- Generates a ray for Shadertoy-style raycasting in GLSL☆23Updated 10 years ago
- 3D Wavelet Rasterization☆30Updated 8 years ago
- Collection of experiments for the pex library☆44Updated 8 years ago
- Simple glsl-path tracer made in webGL2 + threejs☆66Updated 6 years ago
- tools for modeling signed distance functions with hiccup-like language☆22Updated 2 years ago
- A Signed Distance Bounds renderer using Apple's Metal compute pipeline☆32Updated 5 years ago
- A (bad) attempt at implementing wavelet filtering and temporal reprojection in threejs☆83Updated 4 years ago
- A JS generator function that returns a list of vertices describing an isosuface given a density and level.☆35Updated 7 years ago
- A WebGL friendly port of Mercury's hg_sdf library (http://mercury.sexy/hg_sdf)☆40Updated 9 years ago
- perturb normal from a normal map☆36Updated 6 years ago
- Get the luma (brightness) of an RGB color in GLSL. Useful for converting images to greyscale☆35Updated 11 years ago
- ☆30Updated 5 months ago
- WebGL dunes demo☆37Updated last year
- ☆26Updated 4 years ago
- Module for creating gradient palettes for usage in glsl.☆21Updated 9 years ago
- ☆35Updated 2 years ago
- IBL map converter for PBR☆48Updated 3 years ago
- Various tests of Physically-Based Rendering via Three.js☆40Updated 8 years ago