hughsk / glsl-luma
Get the luma (brightness) of an RGB color in GLSL. Useful for converting images to greyscale
☆33Updated 10 years ago
Related projects ⓘ
Alternatives and complementary repositories for glsl-luma
- approximate face normal in the fragment shader☆29Updated 9 years ago
- glsl tool functions☆24Updated 4 years ago
- Artworks with Shader.☆32Updated 5 years ago
- Daniel Holden's functions designed to avoid conditionals in GLSL, available both as ES modules strings and as GLSL files for use with gls…☆63Updated 4 months ago
- Automatic DAT.GUI generation from GLSL uniforms☆27Updated 8 years ago
- WebGL stats☆27Updated last year
- a blur effect based on random hash offset☆59Updated 9 years ago
- glsl function for making cosine palettes☆33Updated 8 years ago
- Extra materials for three.js☆31Updated 8 years ago
- A JS generator function that returns a list of vertices describing an isosuface given a density and level.☆35Updated 7 years ago
- a 'shell' modifier for THREE.js☆50Updated 7 years ago
- SDF functions to draw 2d shapes in glsl.☆39Updated 6 years ago
- Draws an antialiased grid along the X/Y/Z direction of a mesh.☆71Updated 5 years ago
- Schlick's fast Bias & Gain function for custom easing☆22Updated 4 years ago
- Generates a ray for Shadertoy-style raycasting in GLSL☆22Updated 9 years ago
- ☆18Updated 9 years ago
- Research on advanced profiling of high-performance web applications (primarily WebGL applications).☆42Updated 5 years ago
- A camera dolly helper for threejs☆29Updated 6 years ago
- Efficient webgl state management☆18Updated 11 months ago
- ☆26Updated 3 years ago
- Collection of experiments for the pex library☆44Updated 7 years ago
- a tutorial on ThreeJS post processing☆24Updated 8 years ago
- main repository for vec4 - GLSL / WebGL / Creative Coding Facebook Group☆19Updated 5 years ago
- perturb normal from a normal map☆36Updated 6 years ago
- Smooth minimum functions for GLSL☆41Updated 9 years ago
- Fluffy Predator with THREE.js & instanced geometry☆29Updated 7 years ago
- an easy way to set vertex data on a BufferGeometry☆27Updated 4 years ago
- Shadow mapping in GLSL☆17Updated 10 years ago
- physically based rendering materials for nanogl☆33Updated 11 months ago
- Builds a ThreeJS quaternion from a normal vector☆28Updated 2 years ago