glsl function for making cosine palettes
☆35May 11, 2016Updated 10 years ago
Alternatives and similar repositories for glsl-cos-palette
Users that are interested in glsl-cos-palette are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Module for creating gradient palettes for usage in glsl.☆22May 5, 2016Updated 10 years ago
- A glslify module for domain coloring in the complex plane☆14Nov 25, 2016Updated 9 years ago
- Generate 3d box geometry☆10Jan 5, 2016Updated 10 years ago
- a high-level ray picking helper for 3D intersection☆19Feb 7, 2017Updated 9 years ago
- ✂️ Shakes out any unused functions from your GLSL shaders☆13Jun 30, 2016Updated 10 years ago
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- build 3d scenes with shapes and lights using stack.gl☆17Dec 16, 2016Updated 9 years ago
- glsl-numerify is a debugging shader generator for WebGL: given a texture, blows it up in size, displays the pixel values as numbers.☆15Jul 31, 2016Updated 9 years ago
- Generates a ray for Shadertoy-style raycasting in GLSL☆23Mar 27, 2015Updated 11 years ago
- approximate face normal in the fragment shader☆29May 4, 2015Updated 11 years ago
- Core implementation of gl-shader without parser dependencies☆22Apr 24, 2016Updated 10 years ago
- Worley noise implementation for WebGL shaders☆92May 6, 2016Updated 10 years ago
- extract uniforms and attributes from glsl programs☆19Jul 5, 2014Updated 12 years ago
- Quantizes vertices to any bit precision☆14Mar 2, 2015Updated 11 years ago
- Generate a model matrix from position, scale, and rotation vectors.☆11Oct 3, 2016Updated 9 years ago
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- 🏰 TypeScript typings for regl☆11Nov 11, 2016Updated 9 years ago
- Saves WebGL context state☆17May 7, 2014Updated 12 years ago
- GLSL setup for performing a Fast Fourier Transform of real-valued input☆48Nov 14, 2017Updated 8 years ago
- quick 3D earth for GLSL☆13Apr 4, 2015Updated 11 years ago
- colormaps for glsl shaders☆78Oct 21, 2016Updated 9 years ago
- get current mouse/touch position☆15Mar 28, 2016Updated 10 years ago
- A big integer rational number☆15Jan 24, 2019Updated 7 years ago
- WebGL buffer wrapper☆24Jun 11, 2015Updated 11 years ago
- display an ndarray☆23Jul 27, 2015Updated 11 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- Browserify transform for SWC☆11Mar 16, 2019Updated 7 years ago
- A browserify transform stream that optimizes your glslify shaders☆23Aug 29, 2014Updated 11 years ago
- Minimize a function of a single variable using golden section search☆15Sep 18, 2018Updated 7 years ago
- A transform stream for glslify that replaces CSS-style hexadecimal colors with `vec3/vec4` definitions.☆35Oct 2, 2016Updated 9 years ago
- minimal two-finger pinch gesture detection☆21May 29, 2018Updated 8 years ago
- Small utility for recording videos in regl☆18Jul 22, 2016Updated 10 years ago
- Push voxel.js terrain generation to the GPU using a GLSL shader☆18Feb 20, 2013Updated 13 years ago
- Vertex array object wrapper for WebGL☆27Nov 23, 2018Updated 7 years ago
- christmas experiments☆17Dec 19, 2014Updated 11 years ago
- GPUs on demand by Runpod - Special Offer Available • AdRun AI, ML, and HPC workloads on powerful cloud GPUs—without limits or wasted spend. Deploy GPUs in under a minute and pay by the second.
- Creates a 2d chevron type shape in 3d space.☆14Mar 5, 2015Updated 11 years ago
- ray - quadtree intersection + traversal for 2d "voxels"☆17Jan 2, 2016Updated 10 years ago
- blend mode 'overlay' for GLSL☆21Jan 26, 2015Updated 11 years ago
- Convert any color data format to sanitized channels array☆10Jul 22, 2026Updated last week
- all the WebGL 1.0 constants☆15May 24, 2015Updated 11 years ago
- test a shader's gl_FragColor output on a 1x1 canvas☆18May 13, 2016Updated 10 years ago
- unproject 2D point to 3D coordinate☆21May 14, 2015Updated 11 years ago