SalvatorePreviti / spglslLinks
A webgl GLSL minifier based on Angle compiler
☆27Updated 3 months ago
Alternatives and similar repositories for spglsl
Users that are interested in spglsl are comparing it to the libraries listed below
Sorting:
- A plugin for esbuild that enables importing *.glslx files.☆39Updated 3 weeks ago
- A GLSL plugin for esbuild.☆42Updated 4 months ago
- ☆62Updated 3 years ago
- Low-level graphics for the web☆49Updated 10 months ago
- Minimal WebGPU Library☆30Updated 2 years ago
- A GPU-side profiler for WebGL using EXT_disjoint_timer_query☆73Updated 2 years ago
- Well commented hello triangle example for WebGPU☆61Updated 2 years ago
- physically based rendering materials for nanogl☆33Updated 3 months ago
- Comparisons of shaders across multiple APIs☆23Updated 2 years ago
- GLSLX support in Visual Studio Code☆67Updated 4 years ago
- ☆35Updated 2 years ago
- Typescript library for generating distance fields from 2d images on the GPU☆105Updated 4 years ago
- GLSL Preprocessor, Minifier, and Webpack Loader☆59Updated last year
- lowww webgl2 rendering engine☆24Updated 5 years ago
- My personal WebGPU based 3D renderer☆39Updated 4 years ago
- A data structure and lookup for 3D vector fields (flow fields).☆41Updated last year
- Builds a ThreeJS quaternion from a normal vector☆28Updated 3 years ago
- An experiment in hot reloading 3d models from Blender into a WebGL scene☆25Updated 7 years ago
- Schlick's fast Bias & Gain function for custom easing☆23Updated 4 years ago
- Modern WebGL state wrapper for PEX: allocate GPU resources (textures, buffers), setup state pipelines and passes, and combine them into c…☆166Updated last week
- Examples of WebGL Physics Library☆53Updated 2 months ago
- glsl tool functions☆24Updated 5 years ago
- Create a RenderingContext (2d, webgl, webgl2, bitmaprenderer, gpupresent), optionally offscreen for possible use in a Worker.☆13Updated last year
- 3D Boids implementation with grid partitioning and WebWorker support.☆98Updated 4 years ago
- Mini toy WebGL library☆23Updated 7 years ago
- A Javascript 3D game engine.☆96Updated 6 years ago
- A plugin for esbuild to import local shader fragments via #include pragma from GLSL files with .glsl, .vert, .frag, .vs, .fs extensions.☆14Updated 3 years ago
- Extrudes a shape along a path☆28Updated last year
- Generates a rounded box mesh centered on the origin with configurable dimensions, corner and edge radius, and resolution.☆37Updated 3 years ago
- WebGL stats☆28Updated 2 years ago