plepers / nanogl-pbrLinks
physically based rendering materials for nanogl
☆33Updated 3 months ago
Alternatives and similar repositories for nanogl-pbr
Users that are interested in nanogl-pbr are comparing it to the libraries listed below
Sorting:
- IBL map converter for PBR☆48Updated 3 years ago
- Minimal WebGPU Library☆30Updated 2 years ago
- Efficient webgl state management☆18Updated last year
- Daniel Holden's functions designed to avoid conditionals in GLSL, available both as ES modules strings and as GLSL files for use with gls…☆63Updated 6 months ago
- Comparisons of shaders across multiple APIs☆23Updated 2 years ago
- An experiment in hot reloading 3d models from Blender into a WebGL scene☆25Updated 7 years ago
- WebGL stats☆28Updated 2 years ago
- evening jelly experiment in WebGL☆22Updated 4 years ago
- Calculate SDF for image/bitmap/bw data☆53Updated 2 years ago
- Module for creating gradient palettes for usage in glsl.☆21Updated 9 years ago
- 🚪 POC Detect WebGL rendering backend☆33Updated 4 years ago
- A Javascript 3D game engine.☆96Updated 6 years ago
- glsl tool functions☆24Updated 5 years ago
- Simple glsl-path tracer made in webGL2 + threejs☆66Updated 6 years ago
- Builds a ThreeJS quaternion from a normal vector☆28Updated 3 years ago
- ☆46Updated 4 years ago
- Research on advanced profiling of high-performance web applications (primarily WebGL applications).☆42Updated 6 years ago
- Generates a per-vertex ambient occlusion array for arbitrary meshes.☆170Updated 6 years ago
- Examples of WebGL Physics Library☆53Updated 3 months ago
- glsl function for making cosine palettes☆34Updated 9 years ago
- Worley noise implementation for WebGL shaders☆90Updated 9 years ago
- A CapsuleBufferGeometry as a new geometry primitive for THREE.JS☆35Updated 3 years ago
- Adaptation of Threejs BasisTextureLoader for OGL☆15Updated 3 years ago
- 2d and 3d Voronoi noise functions, packed for glslify☆88Updated 7 years ago
- GLSL Bezier curve☆32Updated 5 years ago
- Original shader and utilities for three.js☆45Updated 5 months ago
- Tool for extending three.js materials by modifying ShaderLib code.☆42Updated 7 years ago
- A signed distance field (SDF) image generator for 2D paths such as font glyphs, accelerated using WebGL.☆43Updated 3 years ago
- ☆75Updated 7 years ago
- perturb normal from a normal map☆36Updated 7 years ago