leudz / shipyard
Entity Component System focused on usability and flexibility.
☆753Updated last week
Related projects ⓘ
Alternatives and complementary repositories for shipyard
- A handy ECS☆991Updated last month
- a cross-platform (including Wasm!) networking library built in Rust. Intended to make multiplayer game development dead-simple & lightnin…☆902Updated this week
- Utility AI library for the Bevy game engine☆1,050Updated 4 months ago
- High performance Rust ECS library☆1,633Updated 2 years ago
- Procedural noise generation library for Rust.☆864Updated 3 months ago
- Library for expressive game audio.☆864Updated last week
- Type-safe, type-level and stateless Rust graphics framework☆1,094Updated last year
- ☆470Updated 4 months ago
- A 2D rust game engine focused on portability.☆557Updated this week
- Rust implementation of Renderer Agnostic User Interface☆401Updated last month
- Plugin pack for making 2D games with Bevy☆298Updated last year
- A simple and fast linear algebra library for games and graphics☆1,546Updated this week
- A wide linear algebra crate for games and graphics.☆750Updated 7 months ago
- Cross-platform multimedia layer☆819Updated last month
- Asset pipeline system for game engines & editor suites.☆365Updated 2 years ago
- 🎆 Hanabi — a GPU particle system plugin for the Bevy game engine.☆966Updated this week
- Networking library for games, multiplex reliable and unreliable streams over unreliable datagrams.☆262Updated last year
- Cross platform rendering in Rust☆1,580Updated 3 weeks ago
- A straightforward stateful input manager for the Bevy game engine.☆721Updated this week
- A fast text renderer for wgpu (https://github.com/gfx-rs/wgpu)☆451Updated 8 months ago
- This crate provides an Egui integration for the Bevy game engine. 🇺🇦 Please support the Ukrainian army: https://savelife.in.ua/en/☆960Updated last week
- A safe arena allocator that allows deletion without suffering from the ABA problem by using generational indices.☆675Updated last year
- 🎮 A simple 2D game framework written in Rust☆931Updated last week
- A simple semi-reliable UDP protocol for multiplayer games☆827Updated last year
- Picking and pointer events for Bevy.☆804Updated 2 weeks ago
- A collection of Bevy assets, plugins, learning resources, and apps made by the community☆993Updated this week
- Fast GPU cached text rendering☆691Updated last month
- 2D and 3D collision-detection library for Rust.☆584Updated this week
- A (almost) 100% pure safe Rust implementation of GGPO-style rollback netcode.☆353Updated last year
- An opinionated 2D game engine for Rust☆1,088Updated 8 months ago