danielshervheim / unity-bruneton-atmosphereLinks
An improvement to scrawk's Unity port of Eric Bruneton's improved atmospheric scattering
☆22Updated last year
Alternatives and similar repositories for unity-bruneton-atmosphere
Users that are interested in unity-bruneton-atmosphere are comparing it to the libraries listed below
Sorting:
- An unfinished prototype for a modular shader system for Unity. Please see link below.☆29Updated 5 years ago
- Natural Rain☆43Updated 7 years ago
- Parallax Occlusion Mapping shader☆24Updated 8 years ago
- Simple shaders for Unity3D that I created for games, for a challenge or following tutorials.☆22Updated 5 years ago
- Minimalist simplex library☆46Updated 3 years ago
- Example project to simulate Fur with the Shells technique, in modelization, not shaders.☆23Updated 5 years ago
- GPU implemented Hybrid Ray Tracer made in Unity☆17Updated 6 years ago
- ☆20Updated 3 years ago
- Ambient lighting probe sampling☆45Updated 5 years ago
- Simple tool for Unity to paint vertex colors on meshes☆16Updated 4 years ago
- ☆14Updated 2 years ago
- Control Unity Post-Process Effects with Timeline☆26Updated 6 years ago
- Raymarching in Unity using the job system☆37Updated 5 years ago
- Sea of clouds for Unity3D☆32Updated 7 years ago
- Soft Walks: Real-Time, Two-Ways Interaction between a Character and Loose Grounds - 2021 - Eurographics (short)☆47Updated 2 years ago
- Atmospheric Scattering (With Multiple Scattering) for Unity☆46Updated 2 years ago
- Hybrid reflection probes for Unity. Proof of concept that reflection probes can be baked in a deferred fashion in order so they can produ…☆18Updated 6 years ago
- A Texture3D Atlas Import Pipeline for Unity 2019.3 and newer.☆32Updated 7 months ago
- Basic support for a single OBB Reflection Probe in Unity built-in renderer☆25Updated 2 years ago
- Unity visual effect collection.☆15Updated last year
- Boids and Cloth Simulation using Unity as Renderer☆42Updated 7 years ago
- An editor tool to sync scene view camera and the game camera.☆27Updated 6 years ago
- Fast Voxel Traversal testing in Unity.☆30Updated 7 years ago
- L-System implementation in Unity3d for procedurally generated trees☆27Updated 5 years ago
- A dynamically tesselating, deforming terrain map made in Unity using Compute shaders☆22Updated 9 years ago
- Pattern and helpers for writing Unity Burst jobs as generic Functions/Actions.☆42Updated 6 years ago
- Fast way to find Nearby objects within radius, using CullingGroup API☆28Updated 6 years ago
- ☆15Updated 7 years ago
- Medieval Town Generator for Unity☆40Updated 3 years ago
- A handy tool for Unity3D which enables you to select a vertex on a mesh and see the information like vertex count, vertex positions, norm…☆44Updated 5 years ago