sinclairzx81 / black
A Software Rasterizer written in Rust
☆25Updated 2 years ago
Alternatives and similar repositories for black:
Users that are interested in black are comparing it to the libraries listed below
- Skeleton animation and IK crate☆39Updated 2 years ago
- Tessellation is a library for 3d tessellation, e.g. it will create a set of triangles from any implicit function of volume.☆46Updated 3 years ago
- Framework for playing around with rendering libraries in Rust☆28Updated 3 years ago
- Glium-based 3D rendering pipeline☆62Updated last year
- Build increasingly large machines to solve increasingly difficult problems☆62Updated last year
- A generic scene graph extension for Specs☆37Updated 4 years ago
- Backend Agnostic Renderer in Rust☆38Updated 4 years ago
- Procedural macros for working with Vulkan shaders☆42Updated 6 months ago
- Conway-Hart Polyhedron Notation in Rust☆76Updated 5 months ago
- Bare metal wrapper for modern OpenGL 4.5+☆53Updated 3 years ago
- A Rust implementation of the "Ray Tracing in One Weekend" book☆85Updated 3 years ago
- Dear imgui renderer for wgpu-rs.☆29Updated 4 years ago
- Rust bindings to sokol (https://github.com/floooh/sokol).☆35Updated last year
- Delaunay triangulation and Voronoi diagram generation. Ported from Mapbox's Delaunator and d3-voronoi☆59Updated 2 weeks ago
- Permanenty moved to Dotrix monorepo☆16Updated 3 years ago
- A library of mesh generation utilities.☆128Updated last year
- Rust sprite rendering engine☆23Updated 5 years ago
- DEPRECATED in favor of macroquad::ui☆38Updated 4 years ago
- cross-platform OpenGL context creation☆25Updated last year
- 2D rigid body physics in Rust☆30Updated last year
- Renderer for User Interface☆22Updated last year
- A parser for the aseprite sprite editor files☆32Updated 11 months ago
- Implementation of PBR using wgpu-rs☆79Updated 3 years ago
- An inspector UI using imgui in Rust☆73Updated 3 years ago
- (Depreciated) meshlite is a library with focus on 3D mesh generating and processing in rust language.☆46Updated 5 years ago
- Rust Graphics meetups☆68Updated 3 years ago
- Linear algebra library for graphics and gamedev.☆58Updated 4 months ago
- Fast, modular and extendable ray tracer written in Rust and OpenCL☆30Updated 5 years ago
- ☆24Updated last month
- A glsl to spirv compiler☆20Updated 5 years ago