sinclairzx81 / blackLinks
A Software Rasterizer written in Rust
☆25Updated 3 years ago
Alternatives and similar repositories for black
Users that are interested in black are comparing it to the libraries listed below
Sorting:
- Bare metal wrapper for modern OpenGL 4.5+☆55Updated 4 years ago
- Retained mode, general purpose, user interface library.☆55Updated 5 years ago
- Skeleton animation and IK crate☆39Updated 3 years ago
- Build increasingly large machines to solve increasingly difficult problems☆63Updated 2 years ago
- Conway-Hart Polyhedron Notation in Rust☆78Updated 2 months ago
- Framework for playing around with rendering libraries in Rust☆28Updated 4 years ago
- An inspector UI using imgui in Rust☆71Updated 4 years ago
- Vulkan-lite GPU API☆89Updated last year
- Dear imgui renderer for wgpu-rs.☆29Updated 5 years ago
- Glium-based 3D rendering pipeline☆63Updated 2 years ago
- Implementation of PBR using wgpu-rs☆80Updated 4 years ago
- A simple path tracer built in Rust☆37Updated 3 years ago
- Rust Graphics meetups☆69Updated 4 years ago
- "cross shade" meta shading language and compiler☆39Updated 7 years ago
- Procedural macros for working with Vulkan shaders☆43Updated 2 months ago
- (Depreciated) meshlite is a library with focus on 3D mesh generating and processing in rust language.☆46Updated 5 years ago
- Compile GLSL/HLSL/WGSL and inline SPIR-V right inside your crate.☆34Updated last year
- Rust bindings to sokol (https://github.com/floooh/sokol).☆35Updated last year
- Antialiased 2D vector drawing library in Rust for Android, Web, Desktop☆41Updated 3 years ago
- Remaking OpenBVE using a modern architecture, using Rust.☆52Updated 3 years ago
- Renderer for User Interface☆22Updated 2 weeks ago
- Easy to use game engine☆69Updated last year
- Generate SPIR-V bytecode from an operation graph☆70Updated 5 years ago
- Rust MikkTSpace implementation☆35Updated last year
- A Rust implementation of the "Ray Tracing in One Weekend" book☆86Updated 3 years ago
- Code-driven rendering playground; mostly defunct now☆54Updated 3 years ago
- An easy to build and use set of SDL2 bindings.☆61Updated 2 years ago
- A packer for cramming lots of rectangles into a larger one, designed primarily with sprite packing in mind. Written in Rust.☆101Updated 2 years ago
- A library of mesh generation utilities.☆130Updated 2 years ago
- Sound library for games☆53Updated 5 years ago