darthdeus / blobs
2D rigid body physics in Rust
☆30Updated last year
Alternatives and similar repositories for blobs:
Users that are interested in blobs are comparing it to the libraries listed below
- Bevy plugin to use console to get information from ECS☆25Updated 2 years ago
- Experimental engine agnostic 3D CSG library for game development written in Rust. Started as a port of csg.js to Rust.☆26Updated 4 months ago
- A tweening library for Rust☆61Updated 4 months ago
- A polygon mesh manipulation library based on the Surface Mesh structure☆24Updated 3 months ago
- Runs earcutr on geometries and generates a Bevy Mesh.☆24Updated last week
- Framework for playing around with rendering libraries in Rust☆28Updated 3 years ago
- A plugin for megaui integration into Bevy. This plugin is deprecated as is megaui.☆40Updated 3 years ago
- A Unity-inspired hierarchical transform implementation using Legion ECS☆52Updated 4 years ago
- A library wrapper for integrating FMOD Engine in Rust applications.☆46Updated 6 months ago
- Rust parser for MagicaVoxel .vox files.☆56Updated last week
- Utilities for creating strictly ordered execution graphs of systems for the Bevy game engine.☆24Updated last year
- Nav-Mesh path finder for Rust☆51Updated 2 years ago
- Toolset for producing emergent gameplay for games written in Rust☆83Updated last year
- A library to draw pixels in bevy☆48Updated 3 months ago
- Remote developer tools for bevy☆59Updated 2 years ago
- Verlet physics plugin for bevy.☆45Updated 4 months ago
- An experimental GUI library for Rust 🦀☆22Updated 2 years ago
- A cross platform (wasm included) networking library!☆58Updated 2 years ago
- Integration layer between Bevy, puffin and tracing libraries☆20Updated last year
- Toy game engine. It's unstable, buggy, and really just a playground for me.☆25Updated last year
- A falling-sand toy written using Rust, Bevy and egui.☆28Updated 6 months ago
- The dumbest and simplest layouting algorithm for bevy☆41Updated last year
- Experimental compiler-friendly ECS library☆18Updated 3 weeks ago
- Steering behavior flocking example in Bevy☆28Updated 4 years ago
- A bevy plugin that creates a popup and logs to error on panic.☆23Updated last week
- Asynchronous operations for Bevy Engine☆67Updated 8 months ago
- An opinionated 2D sparse grid made for use with Bevy. For storing and querying entities☆14Updated last week
- A simple helper for spawning objects in Bevy.☆31Updated 9 months ago
- Interact with particles with the mouse.☆9Updated 2 years ago
- A Rust crate to compute local collision avoidance (specifically ORCA) for AI characters.☆24Updated last week