not-fl3 / megaui
DEPRECATED in favor of macroquad::ui
☆38Updated 4 years ago
Alternatives and similar repositories for megaui:
Users that are interested in megaui are comparing it to the libraries listed below
- Asset manger for good assets only☆31Updated last year
- Procedural macros for working with Vulkan shaders☆42Updated 7 months ago
- Toy game engine. It's unstable, buggy, and really just a playground for me.☆25Updated last year
- A font cache library for Rust☆13Updated 3 years ago
- A plugin for megaui integration into Bevy. This plugin is deprecated as is megaui.☆40Updated 3 years ago
- asteroids with procedural destruction and fog of war written in Rust☆14Updated 4 years ago
- Skeleton animation and IK crate☆39Updated 2 years ago
- ☆20Updated 5 years ago
- Framework for playing around with rendering libraries in Rust☆28Updated 3 years ago
- Tutorials and examples for rendy☆36Updated 5 years ago
- ☆20Updated 4 years ago
- Show puffin profiler flamegraph in-game using egui☆45Updated 2 years ago
- Rust library for building imgui GUIs using a derive macro☆93Updated 4 years ago
- ☆32Updated 6 years ago
- Backend Agnostic Renderer in Rust☆38Updated 5 years ago
- Themable Immediate Mode User Interface Toolkit in Rust☆95Updated 3 weeks ago
- Antialiased 2D vector drawing library in Rust for Android, Web, Desktop☆41Updated 3 years ago
- Permanenty moved to Dotrix monorepo☆16Updated 3 years ago
- Rust library for parameterized inbetweening☆51Updated last year
- Task Orchestration Framework☆58Updated last year
- An opinionated, practical color management library for games and graphics.☆36Updated last year
- Pure, minimal, and scalable timers☆26Updated 3 months ago
- A batteries included networking crate for games.☆39Updated 5 years ago
- Safe low-level Vulkan bindings for Rust☆13Updated 7 months ago
- Integration layer between Bevy, puffin and tracing libraries☆20Updated last year
- ☆9Updated 2 years ago
- ☆38Updated 5 years ago
- Rust 3d collision detection using glam☆15Updated 4 years ago
- 3d agnostic framework (game engine) terrain engine☆39Updated 3 years ago
- Fast conversion between linear float and 8-bit sRGB☆20Updated 4 years ago