gkiryaziev / Godot-mono.SignalRLinks
Simple ASP.NET Core SignalR Server with Godot-mono SignalR Client
☆22Updated 4 years ago
Alternatives and similar repositories for Godot-mono.SignalR
Users that are interested in Godot-mono.SignalR are comparing it to the libraries listed below
Sorting:
- Reactive extensions for Godot C#☆97Updated last year
- A multiplayer C# game framework for Godot 3.4 Mono.☆77Updated 2 years ago
- A C# Source Generator that adds convenient onready-like features to your C# scripts in Godot Mono (3.x) without any reflection.☆123Updated 2 years ago
- C# source generators for the Godot Game Engine☆228Updated last week
- Automatic C# bindings generator for GDExtension classes (Godot 4.4+)☆53Updated 5 months ago
- Reflection-free node-based dependency injection for C# Godot scripts, including utilities for automatic node-binding, additional lifecycl…☆175Updated last week
- Human-friendly, hierarchical and serializable state machines for games and apps in C#.☆263Updated last week
- Supercharge your Godot nodes with power-ups and third party source generators.☆58Updated last year
- ☆157Updated this week
- Create mixins and generate metadata about types at build time to enable reflection in ahead-of-time (AOT) environments.☆62Updated 2 weeks ago
- Lightweight collections, utilities, and general interface types to help make maintainable code.☆43Updated last week
- Godot Multiplayer Demo using the Client Server Architecture☆16Updated 4 years ago
- This repository hosts course material designed for C# developers who want to learn game development using the Godot Engine.☆153Updated last month
- State machines, notifiers, and other utilities for C# Godot development.☆47Updated 2 years ago
- A template used for quickly setting up new Godot 4 C# games.☆129Updated 2 months ago
- Official C# implementation of GDUnit4 - a comprehensive unit testing framework for Godot 4. Features VS/Rider test adapter integration, p…☆132Updated last week
- Easy to use serializable models with AOT compilation support and System.Text.Json compatibility.☆66Updated last week
- C# Extras for Godot☆30Updated 4 months ago
- Debugger and utilities for working with Godot C# projects in VSCode☆157Updated 4 months ago
- Godot C# extension for Visual Studio☆271Updated 2 years ago
- This editor plugin generates C# wrappers for classes from the GDExtension plugins.☆52Updated this week
- A collection of tools for accelerating Godot + C# game development, including resource loading, feature tags, and high-DPI utilities.☆52Updated last week
- Tools for an easier usage of RelEcs with the Godot Engine.☆26Updated 3 years ago
- Make it possible to fully test Godot nodes and scenes with the appropriate adapters and interfaces.☆34Updated last week
- Demo C# project for Godot 4 web exports☆40Updated 6 months ago
- One-click consistent Blender files for all Synty packs!☆49Updated last year
- C# test runner for Godot. Run tests from the command line, collect code coverage, and debug tests.☆126Updated this week
- A mod loader and API for applications made using Godot, with the ability to load C# assemblies, XML data, and resource packs at runtime.☆148Updated 2 years ago
- An ever expanding Godot C# game dev library to be used across several game projects☆75Updated 2 months ago
- Runtime debug panel for Godot 4.x with C#☆32Updated last year