chickensoft-games / SaveFileBuilderLinks
Compose chunks of save data into a single data type by creating loosely coupled save chunks at various points in the scene tree.
☆19Updated 2 weeks ago
Alternatives and similar repositories for SaveFileBuilder
Users that are interested in SaveFileBuilder are comparing it to the libraries listed below
Sorting:
- Node-based dependency injection for C# Godot scripts at build-time, including utilities for automatic node-binding, additional lifecycle …☆155Updated last week
- Make it possible to fully test Godot nodes and scenes with the appropriate adapters and interfaces.☆31Updated 2 weeks ago
- Lightweight collections, utilities, and general interface types to help make maintainable code.☆37Updated last week
- Official C# implementation of GDUnit4 - a comprehensive unit testing framework for Godot 4. Features VS/Rider test adapter integration, p…☆116Updated this week
- Automatic C# bindings generator for GDExtension classes (Godot 4.4+)☆49Updated 2 months ago
- Split your Godot project's logic into components (little pieces of code) to better maintenance☆92Updated 8 months ago
- This editor plugin generates C# wrappers for classes from the GDExtension plugins.☆51Updated 3 months ago
- C# Extras for Godot☆30Updated last month
- C# source generators for the Godot Game Engine☆201Updated last month
- A simple 2D/3D interaction system for Godot 4.☆57Updated last year
- YAT is an plugin that provides a customizable, in-game terminal for your Godot (C#) project.☆146Updated 6 months ago
- ☆143Updated last week
- A mod loader and API for applications made using Godot, with the ability to load C# assemblies, XML data, and resource packs at runtime.☆150Updated 2 years ago
- Easy integration testing for Godot with simulated input, node drivers, and fixtures.☆44Updated 2 weeks ago
- A template used for quickly setting up new Godot 4 C# games.☆124Updated this week
- Terrain just like RCT☆43Updated 5 months ago
- A collection of tools for accelerating Godot + C# game development, including resource loading, feature tags, and high-DPI utilities.☆42Updated last week
- Supercharge your Godot nodes with power-ups and third party source generators.☆58Updated last year
- Reactive extensions for Godot C#☆97Updated last year
- Visual shader node library for Godot engine.☆162Updated 11 months ago
- C# test runner for Godot. Run tests from the command line, collect code coverage, and debug tests.☆117Updated 2 weeks ago
- This library provides an API that simplifies writing integration tests for Godot projects.☆14Updated last year
- Godot tool that adds Labels with text autosizing capabilities☆108Updated last month
- Godot 4 GUI elements, mostly containers and drag-and-drop implementations.☆165Updated 4 months ago
- A system for efficiently building 3D scenes in Godot☆222Updated 3 weeks ago
- Build skill trees and level selection screens in Godot 4.☆108Updated 2 months ago
- An inspector editor for Dictionaries. But better than the built-in one (as of Godot 4.1).☆94Updated 11 months ago
- Create resource databases with a fully-fledged editor inside Godot!☆86Updated 2 months ago
- A powerful trait system for Godot Engine, making composition and behavior reuse effortless.☆161Updated 4 months ago
- A C# Source Generator that adds convenient onready-like features to your C# scripts in Godot Mono (3.x) without any reflection.☆125Updated 2 years ago