btoschek / hsc-templateLinks
Document template used for scientific reports at HS Coburg.
☆25Updated last year
Alternatives and similar repositories for hsc-template
Users that are interested in hsc-template are comparing it to the libraries listed below
Sorting:
- Document template used for scientific reports at the Faculty of Electrical Engineering and Computer Science (FEIF) at Coburg University (…☆13Updated 5 months ago
- A minimal example that configures a Vulkan example (and all its dependencies) on Windows via vcpkg and cmake☆10Updated last year
- YouTube ray tracing series☆408Updated 2 years ago
- Vulkan Path Tracer. Physically based path tracer made in Vulkan with Ray Tracing Pipeline.☆259Updated this week
- Framework for Vulkan beginners, used in university education.☆79Updated last week
- 3D-Graphics-Rendering-Cookbook, Second Edition☆485Updated 3 months ago
- The Modern Vulkan Cookbook published by Packt☆222Updated last month
- ☆654Updated 7 months ago
- Physically based renderer with Path Tracing and Photon Mapping.☆367Updated 3 years ago
- Personal hobby project to experiment with various rendering techniques.☆725Updated 2 months ago
- A versatile rendering engine designed with an API-agnostic architecture☆24Updated 3 weeks ago
- ☆528Updated 10 months ago
- Source code of OpenGL tutorials on ogldev.org☆726Updated this week
- Ray tracing on GPU systems☆274Updated last month
- Unbiased & physically-based GPU HIPRT (C++/HIP) interactive path tracing renderer☆261Updated last week
- A rendergraph-based graphical framework for Vulkan☆765Updated 3 months ago
- Learn Vulkan.☆18Updated 2 years ago
- Code repo for video tutorial series teaching Vulkan and computer graphics☆992Updated last year
- AMD ARR team rendering framework☆431Updated 7 months ago
- Real-time Direct3D 12 path tracer☆357Updated 5 months ago
- A (very) simple path tracer implemented using DirectX Ray Tracing (DXR)☆809Updated 2 weeks ago
- Example scenes for pbrt-v4☆451Updated 2 years ago
- GPU Raytracer from scratch in C++/CUDA☆943Updated 3 years ago
- Implementation of Peter Shirley's Ray Tracing In One Weekend book using Vulkan and NVIDIA's RTX extension.☆1,436Updated 3 months ago
- ☆368Updated last month
- A Vulkan Raytracing framework for various bidirectional path tracing techniques☆553Updated 2 weeks ago
- Immediate mode 3D gizmo for scene editing and other controls based on Dear Imgui☆46Updated last year
- 3D Graphics Rendering Cookbook, published by Packt.☆1,080Updated 8 months ago
- Introductory guide to vulkan.☆1,173Updated this week
- Custom renderer and physics engine written from scratch in C++/Direct3D 12.☆258Updated last year