A simple matcap texture generator for Unity
☆24Jan 25, 2022Updated 4 years ago
Alternatives and similar repositories for Unity-Matcap-Generator
Users that are interested in Unity-Matcap-Generator are comparing it to the libraries listed below
Sorting:
- Blender generator for MatCaps / "Sphere Textures".☆57Aug 25, 2022Updated 3 years ago
- Parallax Occlusion Mapping shader☆25Mar 10, 2017Updated 9 years ago
- Lens flare image effect in Unity!☆33Feb 25, 2019Updated 7 years ago
- Thermal Goggles Post Processing StackV2 effect along with custom editorreplacement shaders and shadergraph on LWRP☆44Aug 31, 2019Updated 6 years ago
- Unity URP渲染管线下的体积光实现☆15Sep 12, 2021Updated 4 years ago
- Pre Integrated Skin Shader☆13Sep 14, 2019Updated 6 years ago
- Update built-in ParticleSystem with ComputeShader☆25Mar 4, 2018Updated 8 years ago
- Manually export shader variant collection in Unity Editor☆41Apr 24, 2019Updated 6 years ago
- Generates a slice of shadow volumes with an invisible wall.☆18Feb 9, 2019Updated 7 years ago
- Easy way to make a new menu item plugin for 3ds max. Includes a cmd script which makes the mzp file for you☆15Nov 8, 2021Updated 4 years ago
- C# Unity script for generating rounded rectangle meshes.☆15Oct 3, 2019Updated 6 years ago
- Unique Shadow in Lightweight Pipeline☆15Jul 18, 2018Updated 7 years ago
- Preintegrated Subsurface Scattering☆14Aug 6, 2022Updated 3 years ago
- ☆14Aug 16, 2020Updated 5 years ago
- A shader to replace PBR and generate more beautiful materials☆21Mar 27, 2018Updated 7 years ago
- Dynamic Bezier Line☆19Apr 13, 2022Updated 3 years ago
- A fixed demo of splitting & packing of a lightmap☆46Apr 11, 2019Updated 6 years ago
- Unity-URP-LinearSpaceUI☆18Feb 21, 2023Updated 3 years ago
- Unity Light Map Prefab Baker☆153Mar 19, 2020Updated 6 years ago
- 在Unity中实现 LearnOpenGL中公式实现的 PBR 渲染, 包含生成辐射度贴图、预滤波环境贴图、镜面brdf积分贴图☆27Jun 20, 2021Updated 4 years ago
- ☆23Aug 14, 2024Updated last year
- ☆45May 10, 2022Updated 3 years ago
- 四叉树管理大场景☆53Jul 28, 2018Updated 7 years ago
- LPV Implementation in Unity 2017☆20Aug 22, 2018Updated 7 years ago
- Repo for Shader based gamma correction Medium article☆20Sep 30, 2020Updated 5 years ago
- 伪BSDF,使用着色器渲染方式,整合进urp lit,前向渲染有效,最大程度满足开发需求☆12May 21, 2022Updated 3 years ago
- Madumpa's URP Stylized Lit Shader Repository☆588Dec 2, 2023Updated 2 years ago
- 非常简单的GPU蒙皮动画实现,支持GPU-Instancing☆42May 3, 2018Updated 7 years ago
- Snow Track Shader☆20Apr 5, 2021Updated 4 years ago
- Worldspace MatCap example for the medium article☆32Sep 16, 2017Updated 8 years ago
- Forward Plus rendering system for Unity☆78Mar 10, 2018Updated 8 years ago
- Testing a sphere point picking function.☆25Nov 3, 2017Updated 8 years ago
- An example of indirect lighting made with Unity☆36Jul 17, 2021Updated 4 years ago
- An example of mesh deformation in Unity☆31Jul 10, 2021Updated 4 years ago
- Unity Pixelation Package - Converted to PostProcessing v2 effect 🥂👓☆14Jul 4, 2019Updated 6 years ago
- Mistral Trail is a Trail Rendering System for Unity and could safely substitute the built-in trail system.☆20Oct 8, 2017Updated 8 years ago
- Precomputed Radiance Transfert (PRT)☆14Oct 7, 2017Updated 8 years ago
- Pontoco fork of Unity Graphics.☆18Nov 14, 2025Updated 4 months ago
- Unity ECS's system visualizer☆21May 30, 2018Updated 7 years ago