MirzaBeig / ParticleSeekTutorial
Script from the custom particle system programming tutorial (https://youtu.be/KsT_ZyTv1ms)
☆11Updated 2 years ago
Alternatives and similar repositories for ParticleSeekTutorial
Users that are interested in ParticleSeekTutorial are comparing it to the libraries listed below
Sorting:
- Simple shaders for Unity3D that I created for games, for a challenge or following tutorials.☆22Updated 5 years ago
- ☆11Updated 5 years ago
- ☆20Updated 3 years ago
- Soft Walks: Real-Time, Two-Ways Interaction between a Character and Loose Grounds - 2021 - Eurographics (short)☆47Updated 2 years ago
- Unity Skybox Detail Geometry Tool☆33Updated 5 years ago
- Fast way to find Nearby objects within radius, using CullingGroup API☆28Updated 6 years ago
- Helper to reassign a skinned mesh from one skeleton to another matching skeleton☆15Updated 5 years ago
- Mesh de-indexing utility☆24Updated 3 years ago
- simple gpu instancing particles with collision calculation☆13Updated 7 years ago
- ☆27Updated 4 years ago
- Fake, fast chains for Unity that can be animated ingame with false simple physics. If the chain is not going to move ingame you can merge…☆25Updated 7 years ago
- Example of how to get a smooth fog effect in Unity 3D☆37Updated 8 years ago
- Material replacements for getting SpeedTree models to work on HDRP Terrain. Highly experimental.☆20Updated 6 years ago
- Conways Game of Life but each frame is stacked on top of the previous one. Made in Unity☆23Updated 6 years ago
- A Unity demo to show how to restore light cookies in SRP/LWRP/UWP framework template.☆32Updated 5 years ago
- ☆18Updated last year
- Ghost of Tsushima lantern system from the duels☆23Updated 4 years ago
- #NVJOB Water Shaders V3.a (Tessellation). Free Unity Asset.☆15Updated 2 years ago
- NoiseRings is a noisy emanating ring effect for Unity adapted with permission from the VR music video experience Chorus.☆29Updated 6 years ago
- These are two refractive materials made with shader graph for LWRP☆24Updated 6 years ago
- Some game mechanic implementation in Unity.☆26Updated 3 years ago
- A simple tool for reordering, merging and modifying unity layers. Updates game objects, components and assets to match.☆26Updated 3 years ago
- Implements Material Instance capabilities like in Unreal Engine 4☆24Updated 3 years ago
- A refactored skin shader for Unity's Built-In Render Pipeline, with tesselation and displacement.☆14Updated 2 years ago
- A tool that generates custom editors in Unity☆23Updated 6 years ago
- Set of transform tools for Unity☆21Updated 8 years ago
- detecting interactable item by Unity SphereCastAll and check obstacles between the player by RayCast☆9Updated 6 years ago
- Procedural Mesh Geometry for unity (VFX)☆14Updated 7 years ago
- Procedural builder for some basic primitives in Unity☆25Updated 3 years ago
- Minimalist simplex library☆46Updated 3 years ago