evanw / theta
☆772Updated 4 years ago
Alternatives and similar repositories for theta:
Users that are interested in theta are comparing it to the libraries listed below
- GLyphy is a signed-distance-field (SDF) text renderer using OpenGL ES2 shading language.☆681Updated last year
- ☆611Updated 2 years ago
- WebGL font rendering☆290Updated last year
- A GLSL type checker, code formatter, and minifier for WebGL☆429Updated 2 years ago
- Functional GLSL Linker☆731Updated 2 years ago
- ☆762Updated 4 years ago
- VASE renderer is a polyline and curve renderer on OpenGL.☆353Updated last year
- Vulkan 2D graphics library☆789Updated last month
- C99 heightmap utilities.☆478Updated 4 years ago
- single-file C libraries from Philip Allan Rideout☆901Updated 2 years ago
- some interactive content for a blog post☆429Updated 4 years ago
- phong shading tutorial with glslify☆464Updated 9 years ago
- A minimal WebGL 2 rendering library☆792Updated 2 years ago
- A small, portable and extensible C++ 3D coding framework☆2,028Updated 2 years ago
- WebGL 2D Light Transport☆571Updated 2 years ago
- Text rendering in Vulkan by estimating signed distance☆244Updated 6 years ago
- A web-first, cross-platform programming language with an optimizing compiler☆419Updated last year
- This is the source for the demos in my blog post Instanced Line Rendering.☆235Updated 5 years ago
- Game and tools oriented refactored version of GLU tesselator.☆502Updated 2 weeks ago
- Single-header minimalistic pragmatic GPU font rendering library.☆368Updated 4 years ago
- Browser-side SDF font generator☆593Updated 8 months ago
- OpenGL Overload: OpenGL implementation on top of Vulkan☆278Updated 8 years ago
- Cross platform shader system for HLSL, GLSL, Metal and SPIR-V.☆348Updated 3 months ago
- a performance comparison of a simple raytracer in JavaScript, asm.js, WebAssembly, and GLSL☆172Updated 4 months ago
- ☆917Updated 10 years ago
- Multi-channel signed distance field generator☆4,234Updated 2 months ago
- A C/C++ single-file library for drop-in lightmap baking. Just use your existing OpenGL renderer to bounce light!☆1,474Updated 2 years ago
- A helpful Chrome extension for WebGL development☆916Updated 3 years ago
- WebGL grass on a terrain☆511Updated 2 years ago
- A fast, practical GPU rasterizer for fonts and vector graphics☆113Updated 4 years ago