Clement-Hardy / Uni-MS-PSLinks
☆23Updated last year
Alternatives and similar repositories for Uni-MS-PS
Users that are interested in Uni-MS-PS are comparing it to the libraries listed below
Sorting:
- [CVPR 2023] Multi-View Azimuth Stereo via Tangent Space Consistency☆51Updated 2 years ago
- ☆70Updated last year
- ☆11Updated last year
- RNb-NeuS: Reflectance and Normal-based Multi-view 3D Reconstruction.☆54Updated last month
- Official implementation of "Normal Integration via Inverse Plane Fitting," CVPR 2021.☆38Updated 3 years ago
- ☆23Updated last year
- Original reference implementation of the CUDA rasterizer from the paper "StopThePop: Sorted Gaussian Splatting for View-Consistent Real-t…☆46Updated last year
- Code release for "3D reconstruction with fast dipole sums"☆81Updated 6 months ago
- Self practice library of pytorch-based 3D geometry processing☆33Updated 2 years ago
- Original reference implementation of "LAENeRF: Local Appearance Editing for Neural Radiance Fields"☆16Updated last year
- Code for paper: Self-calibrating Photometric Stereo by Neural Inverse Rendering (ECCV 2022)☆39Updated 2 years ago
- Recovering Fine Details for Neural Implicit Surface Reconstruction (WACV2023)☆50Updated 2 years ago
- Code for "Few-shot Novel View Synthesis using Depth Aware 3D Gaussian Splatting" (ECCV 24 workshops)☆50Updated last month
- [CVPR 2024] Official implementation of "SuperNormal: Neural Surface Reconstruction via Multi-View Normal Integration"☆179Updated 3 months ago
- [NeurIPS 2023] GenS: Generalizable Neural Surface Reconstruction from Multi-View Images☆38Updated 11 months ago
- Official implementation of PoNQ☆64Updated 8 months ago
- Learning Self-Prior for Mesh Inpainting using Self-Supervised Graph Convolutional Networks [TVCG 2024]☆20Updated 9 months ago
- official implementation of our CVPR 2023 paper "In-the-wild Inverse Rendering with a Flashlight"☆79Updated last year
- Official code release for "D-NPC: Dynamic Neural Point Clouds for Non-Rigid View Synthesis from Monocular Video".☆25Updated 4 months ago
- Implicit Differentiable Render with Neural Environment Lighting☆80Updated last year
- Official implementation of IBL-NeRF: Image-Based Lighting Formulation of Neural Radiance Fields (Computer Graphics Forum, Pacific Graphic…☆45Updated last year
- ☆37Updated 3 years ago
- Official Pytorch Implementation of Universal Photometric Stereo Network using Global Lighting Contexts (CVPR2022)☆33Updated 2 years ago
- GeoMaster: Advanced Geometry Enhancement for High-Resolution 3D Modeling☆84Updated 2 months ago
- code for Multiview Textured Mesh Recovery by Differentiable Rendering☆30Updated last year
- ☆18Updated 2 years ago
- [3DV 2025] Official Implementation of paper "PIR: Photometric Inverse Rendering with Shading Cues Modeling and Surface Reflectance Regula…☆25Updated 3 months ago
- Differentiable Point-based Inverse Rendering [CVPR2024]☆47Updated 7 months ago
- Winding Number Normal Consistency☆39Updated 7 months ago
- ☆26Updated 9 months ago