Clement-Hardy / Uni-MS-PSLinks
☆29Updated last year
Alternatives and similar repositories for Uni-MS-PS
Users that are interested in Uni-MS-PS are comparing it to the libraries listed below
Sorting:
- [CVPR 2023] Multi-View Azimuth Stereo via Tangent Space Consistency☆51Updated 2 years ago
- Code for paper: Self-calibrating Photometric Stereo by Neural Inverse Rendering (ECCV 2022)☆40Updated 3 years ago
- Official implementation of "Normal Integration via Inverse Plane Fitting," CVPR 2021.☆39Updated 3 years ago
- Official Pytorch Implementation of Universal Photometric Stereo Network using Global Lighting Contexts (CVPR2022)☆34Updated 2 years ago
- RNb-NeuS: Reflectance and Normal-based Multi-view 3D Reconstruction.☆56Updated last month
- ☆22Updated 2 years ago
- ☆11Updated 2 years ago
- ☆39Updated 3 years ago
- [3DV 2025] Official Implementation of paper "PIR: Photometric Inverse Rendering with Shading Cues Modeling and Surface Reflectance Regula…☆28Updated 9 months ago
- Official Implementation of "DANI-Net: Uncalibrated Photometric Stereo by Differentiable Shadow Handling, Anisotropic Reflectance Modeling…☆17Updated last year
- Code of the CVPR 2022 paper: Neural Reflectance for Shape Recovery with Shadow Handling☆32Updated 3 years ago
- RNb-NeuS2: Multi-View Surface Reconstruction Using Normal and Reflectance Cues☆50Updated 3 weeks ago
- SparseEllipsometry☆39Updated 3 years ago
- code for Multiview Textured Mesh Recovery by Differentiable Rendering☆30Updated last year
- Recovering Fine Details for Neural Implicit Surface Reconstruction (WACV2023)☆50Updated 3 years ago
- ☆70Updated last year
- Official implementation of IBL-NeRF: Image-Based Lighting Formulation of Neural Radiance Fields (Computer Graphics Forum, Pacific Graphic…☆44Updated 2 years ago
- [CVPR 2024] Official implementation of "SuperNormal: Neural Surface Reconstruction via Multi-View Normal Integration"☆189Updated 9 months ago
- Our method takes as input a collection of images (100 in our experiments) with known cameras, and outputs the volumetric density and norm…☆58Updated last month
- official implementation of our CVPR 2023 paper "In-the-wild Inverse Rendering with a Flashlight"☆79Updated 2 years ago
- Original reference implementation of "LAENeRF: Local Appearance Editing for Neural Radiance Fields"☆15Updated last year
- Original reference implementation of the CUDA rasterizer from the paper "StopThePop: Sorted Gaussian Splatting for View-Consistent Real-t…☆52Updated last year
- (I3D 2025) Normal-guided Detail-Preserving Neural Implicit Function for High-Fidelity 3D Surface Reconstruction [Proceedings of the ACM i…☆19Updated 7 months ago
- Differentiable Point-based Inverse Rendering [CVPR2024]☆53Updated last year
- A simple nerfstudio implementation of 3D Gaussian rendering via Fuzzy Metaball equations☆12Updated 2 years ago
- Script for generating customized data for indoor scene inverse rendering (e.g. FIPT, FVP, Li22, MonoSDF)☆40Updated 3 months ago
- The official implementation of ReCap: Better Gaussian Relighting With Cross-Environment Captures☆17Updated 6 months ago
- Implicit Differentiable Render with Neural Environment Lighting☆79Updated 2 years ago
- Self practice library of pytorch-based 3D geometry processing☆33Updated 2 years ago
- Neural reconstruction of transparent objects☆28Updated 2 years ago