Colmar-zlicheng / Color-NeuS
[3DV 2024] Color-NeuS: Reconstructing Neural Implicit Surfaces with Color
☆139Updated 7 months ago
Related projects ⓘ
Alternatives and complementary repositories for Color-NeuS
- ☆64Updated 11 months ago
- [ICCV'23] Pytorch implementation of "ObjectSDF++: Improved Object-Compositional Neural Implicit Surfaces"☆143Updated 9 months ago
- NeuDA: Neural Deformable Anchor for High-Fidelity Implicit Surface Reconstruction (CVPR 2023)☆89Updated last year
- The code for "NeUDF: Leaning Neural Unsigned Distance Fields with Volume Rendering (CVPR 2023)"☆156Updated last year
- ☆112Updated last year
- [NeurIPS 2024 Spotlight] Tetrahedron Splatting for 3D Generation☆137Updated last month
- ☆70Updated 6 months ago
- Looking Through the Glass: Neural Surface Reconstruction Against High Specular Reflections (CVPR 2023)☆61Updated last year
- Efficient distortion loss with O(n) realization.☆130Updated 2 years ago
- A lightweight tool for camera pose visualization☆97Updated 2 months ago
- Code for "Deforming Radiance Fields with Cages", ECCV 2022.☆148Updated 2 years ago
- GaussianFlow: Splatting Gaussian Dynamics for 4D Content Creation☆157Updated 6 months ago
- Dynamic Point Fields: Towards Efficient and Scalable Dynamic Surface Representations (ICCV 2023)☆75Updated 6 months ago
- [CVPR 2023] Removing Objects From Neural Radiance Fields☆106Updated last year
- [CVPR 2024] MVD-Fusion: Single-view 3D via Depth-consistent Multi-view Generation☆110Updated 6 months ago
- Official code of VolRecon (CVPR 2023)☆139Updated 6 months ago
- Official JAX Implementation of Monocular Dynamic View Synthesis: A Reality Check (NeurIPS 2022)☆186Updated 8 months ago
- Official code for the paper: Strivec (ICCV2023)☆141Updated last year
- CVPR 2022: https://caoang327.github.io/FWD/☆71Updated 7 months ago
- ConsistentNeRF Enhances Neural Radiance Fields with 3D Consistency for Sparse View Synthesis☆72Updated last year
- Generalizing NeRF with Geometry Priors☆117Updated 2 years ago
- The Pytorch implementation of "DeVRF: Fast Deformable Voxel Radiance Fields for Dynamic Scenes"☆180Updated 2 years ago
- [CVPR'24] MuRF: Multi-Baseline Radiance Fields☆109Updated 2 months ago
- This is the official implementation of Tensor4D: Efficient Neural 4D Decomposition for High-fidelity Dynamic Reconstruction and Rendering…☆200Updated last year
- (ECCV '24) DynMF: Neural Motion Factorization for Real-time Dynamic View Synthesis with 3D Gaussian Splatting☆70Updated 3 months ago
- official implementation of "HelixSurf: A Robust and Efficient Neural Implicit Surface Learning of Indoor Scenes with Iterative Intertwine…☆92Updated last year
- ☆120Updated 5 months ago
- [CVPR 2024] Official implementation of "SuperNormal: Neural Surface Reconstruction via Multi-View Normal Integration"☆145Updated last month
- This is the code for "NeRF-DS: Neural Radiance Fields for Dynamic Specular Objects".☆52Updated last year
- Official code for View Synthesis with Sculpted Neural Points☆83Updated last year