ayuusweetfish / graphics-lab-THSSLinks
Computer graphics in Rust (Geometry, PBR, RT) and Taichi (Collision, Rigid Dynamics). 44100652/44100642 course assignments.
☆25Updated 2 years ago
Alternatives and similar repositories for graphics-lab-THSS
Users that are interested in graphics-lab-THSS are comparing it to the libraries listed below
Sorting:
- Taichi Frontend for Rust☆49Updated 2 years ago
- A demo illustrating how to use Taichi as an AOT shader compiler☆73Updated 4 months ago
- Code which write during learning Taichi and GAMES201☆29Updated 4 years ago
- A Taichi extension library providing a set of GLSL-alike helper functions☆69Updated 3 years ago
- A Fluid Simulator on GPU☆31Updated 4 years ago
- Interactive surface flow toy implemented in Taichi☆67Updated 2 years ago
- A fast python implementation of Ray Tracing in One Weekend using python and Taichi☆195Updated 2 years ago
- Messing with Taichi voxel challenge renderer in order to "learn" some python and Taichi☆17Updated 3 years ago
- A lens editor and simulator for fun.☆109Updated 2 years ago
- TaichiCon: Taichi Conferences☆73Updated 3 years ago
- GPU Accelerated Motion Engine based on Taichi Lang.☆61Updated 3 years ago
- QuanTaichi evaluation suite☆161Updated last year
- A ray tracing render implemented using Taichi language.☆69Updated 2 years ago
- ☆15Updated 4 years ago
- ☆41Updated 9 months ago
- Code for SIGGRAPH 2022 paper "Automatic quantization for physics-based simulation"☆64Updated 3 years ago
- A topology optimization framework written in Taichi programming language.☆63Updated 3 years ago
- MeshTaichi: A Compiler for Efficient Mesh-based Operations (SIGGRAPH Asia 2022)☆250Updated 2 years ago
- A Taichi implementation of WCSPH☆14Updated 3 years ago
- ☆57Updated 3 years ago
- ☆17Updated 3 years ago
- some prevalent shadertoys implemented by taichi☆34Updated 5 years ago
- [Experimental] Taichi AOT Plugin for UE5☆16Updated 2 years ago
- A GPU Ray Tracer☆50Updated 4 years ago
- ☆18Updated 2 years ago
- A curated set of C++ examples for optimization-based elastodynamic contact simulation using CUDA, emphasizing algorithmic convergence, pe…☆97Updated last month
- ☆50Updated 2 years ago
- ☆58Updated 3 years ago
- An incompressible fluid solver written in Taichi language.☆35Updated 3 years ago
- A soft renderer based on Taichi (work in progress)☆230Updated 4 years ago