maksyuki / TaichiGAMELinks
GPU Accelerated Motion Engine based on Taichi Lang.
☆63Updated 3 years ago
Alternatives and similar repositories for TaichiGAME
Users that are interested in TaichiGAME are comparing it to the libraries listed below
Sorting:
- MeshTaichi: A Compiler for Efficient Mesh-based Operations (SIGGRAPH Asia 2022)☆254Updated 2 years ago
- A topology optimization framework written in Taichi programming language.☆64Updated 4 years ago
- Cloth Simulation☆57Updated last year
- Robust, intersection-free, simulations of rigid bodies.☆172Updated 5 months ago
- ☆86Updated 2 years ago
- A curated set of C++ examples for optimization-based elastodynamic contact simulation using CUDA, emphasizing algorithmic convergence, pe…☆103Updated 5 months ago
- ☆57Updated 3 years ago
- TaichiCon: Taichi Conferences☆73Updated 3 years ago
- QuanTaichi evaluation suite☆164Updated 2 years ago
- Code for SIGGRAPH 2022 paper "Automatic quantization for physics-based simulation"☆64Updated 3 years ago
- Contact points matter for squishing play-doh into an airplane!☆38Updated 3 years ago
- Fusing Taichi into PyTorch☆145Updated 2 years ago
- Messing with Taichi voxel challenge renderer in order to "learn" some python and Taichi☆17Updated 3 years ago
- ☆18Updated 3 years ago
- A demo illustrating how to use Taichi as an AOT shader compiler☆76Updated 8 months ago
- ☆27Updated 13 years ago
- ☆37Updated 3 years ago
- Code for the Siggraph Asia 2020 submission☆45Updated 4 years ago
- [Experimental] Taichi AOT Plugin for UE5☆16Updated 2 years ago
- Interactive surface flow toy implemented in Taichi☆67Updated 3 years ago
- REDMAX: Efficient & Flexible Approach for Articulated Dynamics☆106Updated last year
- 一个尝试固液耦合的沙盒玩具☆10Updated 9 months ago
- Fit low-dimensional subspaces to physical systems with neural networks (SIGGRAPH 2023)☆174Updated 2 years ago
- A curated collection of Python examples for optimization-based solid simulation, emphasizing algorithmic convergence, penetration-free, a…☆253Updated 4 months ago
- try to reimplement Euler based fluid☆48Updated 4 years ago
- ☆21Updated 3 years ago
- A soft renderer based on Taichi (work in progress)☆231Updated 4 years ago
- Code which write during learning Taichi and GAMES201☆30Updated 5 years ago
- Differentiable MPM Simulator☆102Updated 5 years ago
- [SIGGRAPH 2021] DiffAqua: A Differentiable Computational Design Pipeline for Soft Underwater Swimmers with Shape Interpolation☆37Updated 3 years ago