yslib / CamerayLinks
A lens editor and simulator for fun.
☆108Updated 3 years ago
Alternatives and similar repositories for Cameray
Users that are interested in Cameray are comparing it to the libraries listed below
Sorting:
- A fast python implementation of Ray Tracing in One Weekend using python and Taichi☆201Updated 2 years ago
- A raytrace framework using taichi language☆84Updated 3 years ago
- A demo illustrating how to use Taichi as an AOT shader compiler☆76Updated 10 months ago
- A Taichi extension library providing a set of GLSL-alike helper functions☆72Updated 3 years ago
- zenus parallel computing library for zenus physics-based simulations☆96Updated 7 months ago
- A soft renderer based on Taichi (work in progress)☆231Updated 4 years ago
- ☆48Updated last year
- MeshTaichi: A Compiler for Efficient Mesh-based Operations (SIGGRAPH Asia 2022)☆254Updated 2 years ago
- A ray tracing render implemented using Taichi language.☆71Updated 3 years ago
- Robust, intersection-free, simulations of rigid bodies.☆176Updated 7 months ago
- ☆94Updated 6 years ago
- Source code for "Constraint Bubbles and Affine Regions: Reduced Fluid Models for Efficient Immersed Bubbles and Flexible Spatial Coarseni…☆49Updated last year
- try to reimplement Euler based fluid☆48Updated 4 years ago
- Taichi Blender intergration for physics simulation and animation☆171Updated 4 years ago
- Messing with Taichi voxel challenge renderer in order to "learn" some python and Taichi☆16Updated 3 years ago
- mantaflow is an open-source framework targeted at fluid simulation research in Computer Graphics and Machine Learning.☆135Updated 3 years ago
- QuanTaichi evaluation suite☆163Updated 2 years ago
- some prevalent shadertoys implemented by taichi☆34Updated 5 years ago
- TaichiCon: Taichi Conferences☆72Updated 3 years ago
- ☆110Updated 4 years ago
- The course notes and sample code for the physically based simulation course given in GAMES Xi'an 05/14/2021☆27Updated 4 years ago
- Affine Particle-in-Cell Water Simulation in 2D☆121Updated 2 years ago
- Python implementation of the ASFLIP advection method☆161Updated last year
- Fast CUDA 3x3 SVD☆78Updated 7 years ago
- Interactive surface flow toy implemented in Taichi☆66Updated 3 years ago
- ☆241Updated 3 years ago
- A GPU Ray Tracer☆50Updated 4 years ago
- Qtaichi: Turn Drawing to Animation☆76Updated 3 years ago
- Dr.Jit — A Just-In-Time-Compiler for Differentiable Rendering (core library)☆121Updated last week
- ☆27Updated 13 years ago