trishume / MetalTest
Glitchless smooth window resizing in Metal
☆49Updated 5 years ago
Related projects ⓘ
Alternatives and complementary repositories for MetalTest
- Macro magic for declaring/calling Objective-C APIs from C11 or C++. Preloads selectors, chooses the correct objc_msgSend to call per met…☆56Updated 7 months ago
- Light-weight online font texture atlas builder☆13Updated 3 months ago
- Just some examples of using the Metal API☆1Updated 9 years ago
- ☆69Updated last year
- Metal ray-tracer source code☆64Updated 6 months ago
- A command-line-compilable example of Metal.☆30Updated 5 years ago
- An immediate mode 3D gimzo (translation, rotation, scale for scene editing) in ~1200 LoC☆43Updated 3 years ago
- A wrapper for DXC and SPIRV-cross☆102Updated last month
- Tutorial on NIB-less Cocoa OpenGL Window☆37Updated 5 years ago
- A lesson in how to set up OpenGL on OS X☆101Updated 3 months ago
- Small, easy-to-integrate shader compiler written in C99. Compiles HLSL to SPIR-V☆45Updated 3 years ago
- Swift bindings to bgfx – a cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library☆79Updated 7 years ago
- minimal macOS Metal application☆41Updated 6 years ago
- Under construction C header only graphics library.☆27Updated 3 years ago
- A toolkit of public domain single-header libraries for shader-based opengl apps☆40Updated 4 years ago
- The Metal port of NanoVG.☆212Updated 11 months ago
- Simple Vulkan demo program☆14Updated 6 years ago
- A cross-platform render-graph based rendering system written in Swift☆155Updated 4 months ago
- Playing with Metal☆46Updated 6 years ago
- A header-only C-like shading language compiler that writes Metal, HLSL, GLSL☆60Updated 5 years ago
- Eva is a simple cross-platform C99 library for creating event-driven applications.☆12Updated last year
- Experimenting with a new version of my Pixie game dev library☆76Updated last year
- Antialiased 2D vector drawing library on top of OpenGL for UI and visualizations. (added Vulkan support)☆49Updated 3 months ago
- Pre-processor for C languages using Python embedded in C comments☆44Updated 10 years ago
- Starter code for Metal graphics programming in the Handmade style☆34Updated 4 years ago
- Comparing passing mouse coords to shader by late latching vs. by glUniform☆67Updated 7 years ago
- Pure C multi-channel signed distance field generator☆2Updated 3 years ago
- Public domain header-only C library that uses only 40 modern DSA AZDO OpenGL functions. Project by https://twitter.com/relativetoyou☆66Updated 8 years ago
- A metal based game engine☆34Updated 3 years ago