asc-community / monobind
C++ binder for mono runtime
☆20Updated 4 years ago
Alternatives and similar repositories for monobind:
Users that are interested in monobind are comparing it to the libraries listed below
- Archetype based ECS☆25Updated 4 years ago
- A header-only/importable c++20 implementation of an entity-component-system (ecs), with focus on a simple interface and speed.☆66Updated 7 months ago
- Lambda Game Engine☆23Updated 4 years ago
- Core libraries and utilities☆34Updated 2 years ago
- Modern and Universal Framework on C++20 for clean, flexible, scalable architecture with minimal overhead.☆77Updated last week
- A scalable pipeline tool for graphics applications to build assets.☆26Updated last year
- Simple job system using standard C++☆69Updated 3 years ago
- Visual scripting plugin for Lumix Engine☆9Updated 5 months ago
- This repo demonstrates 3 rendering algorithms: Forward Rendering Deferred Shading Forward+ (Tiled Forward Rendering)☆19Updated last year
- Low level Graphics API wrapper over D3D12 and Vulkan☆14Updated last week
- Simple CPU/GPU profiler with ImGui HUD☆74Updated last year
- A rendering engine, what else?☆50Updated 3 years ago
- CPU scope based profiling library and browser based profile inspector with ImGui visualization☆90Updated last month
- Rythe Low Level Rendering Interface provides a graphics API agnostic rendering interface with minimal CPU overhead and low level access t…☆27Updated 6 months ago
- The Tweede Engine Framework is my third attempt to develop a cross-platform full game engine and game framework. It aims to provide one d…☆69Updated last month
- A personal game engine project, with development focus towards 2D/2.5D games.☆41Updated 2 months ago
- ☆24Updated 4 years ago
- DX12 C++20 rendering engine☆18Updated 4 years ago
- Yet another pet engine☆69Updated 2 months ago
- Small sample on how to embed the mono runtime into a C++ program.☆21Updated 8 years ago
- Visual Studio C++ debugger extensions for Lua☆91Updated last year
- A Job system implemented with a lock free stealing queue☆28Updated last year
- ☆49Updated 2 years ago
- cmake output for premake5☆23Updated 6 years ago
- A free & modern multi-platform game development toolkit. It features low and high level engine systems, DirectX 11 and OpenGL support, co…☆46Updated 10 years ago
- Modern, flexible computer graphics and rendering engine, written in C++23 with support for Vulkan 🌋 and DirectX 12 ❎.☆92Updated 3 weeks ago
- My bachelor's thesis on the Entity-Component-System pattern and ECST☆39Updated 4 years ago
- Dear ImGui with IMM32☆44Updated 5 years ago
- entity component system framework☆48Updated this week
- Multi-Threaded Job System using Fibers☆174Updated 2 years ago