Small sample on how to embed the mono runtime into a C++ program.
☆22Sep 29, 2016Updated 9 years ago
Alternatives and similar repositories for cpp-embedding-mono
Users that are interested in cpp-embedding-mono are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- ☆14Oct 1, 2020Updated 5 years ago
- 2d lowpoly editor based on http://raincomplex.net/lowpolyeditor/☆20Jan 8, 2017Updated 9 years ago
- Library for shader debugging and profiling for Vulkan and OpenGL☆35Jul 14, 2023Updated 2 years ago
- Learn to use CMake with Visual Studio 2017☆13Dec 17, 2018Updated 7 years ago
- Simple flight dynamics model published in AIAA☆13Sep 6, 2019Updated 6 years ago
- Simple, predictable pricing with DigitalOcean hosting • AdAlways know what you'll pay with monthly caps and flat pricing. Enterprise-grade infrastructure trusted by 600k+ customers.
- Skeletal animation player using the WhiteBoxEngine☆15Apr 26, 2024Updated 2 years ago
- Raycasting experiments using sfml☆16Jun 18, 2022Updated 3 years ago
- ☆22Jun 2, 2017Updated 8 years ago
- A multi-platform, GPU-accelerated, C++ rendering application written around the NVIDIA OptiX Ray Tracing API.☆16Feb 4, 2017Updated 9 years ago
- X Programming Language in a single header file.☆36Jun 17, 2017Updated 8 years ago
- small path tracer in glsl☆17Dec 20, 2020Updated 5 years ago
- framebuffer terminal☆14Jan 21, 2011Updated 15 years ago
- Fiber-based job system with extremely simple API☆81Feb 15, 2021Updated 5 years ago
- Builds atlas texture from a bunch of input images.☆73Mar 26, 2020Updated 6 years ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- Implementation of "Dynamic Diffuse Global Illumination with Ray-Traced Irradiance Fields"☆70Mar 3, 2021Updated 5 years ago
- Visual shader editor for Lumix Engine☆15Aug 23, 2025Updated 8 months ago
- Real-time hybrid engine written in C++☆31Sep 17, 2018Updated 7 years ago
- Highly extendable instanced line rendering in a single draw call☆23Jun 9, 2023Updated 2 years ago
- ☆46Oct 9, 2019Updated 6 years ago
- C++ binder for mono runtime☆20Nov 2, 2020Updated 5 years ago
- Flexible 2D Game Engine☆12Jul 13, 2019Updated 6 years ago
- A programming language. Compiles to bytecode, useful for games.☆16Jun 23, 2018Updated 7 years ago
- Screen space global illumination demo: SSAO vs SSDO☆51Feb 6, 2013Updated 13 years ago
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- Blender Addon - import and export *.md5mesh and *.md5anim files☆12Mar 10, 2018Updated 8 years ago
- This library is designed for flexible Korean processing in C#.☆12Jul 31, 2020Updated 5 years ago
- Signed distance field (SDF) generation by amortized ray tracing, SDF AO, and SDF soft shadow☆23Dec 30, 2024Updated last year
- hdr to rgba8 encoding/decoding tool☆25Jan 23, 2015Updated 11 years ago
- A 2D lighting Unity asset using a technique similar to DDGI but in 2d.☆24Sep 27, 2024Updated last year
- Utility for creating Linux tar.gz archives with proper file permissions (executable bit set) on Windows☆14Dec 17, 2017Updated 8 years ago
- Quadtree Terrain Rendering System with Simple Features: C++, OpenGL, SDL☆16Dec 8, 2018Updated 7 years ago
- cross-platform widgetset for SDL (a new home for old code)☆15Jan 20, 2014Updated 12 years ago
- Talk and Tutorial PWA☆18Sep 4, 2025Updated 7 months ago
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- 3D Viewer for GlyphX's ALO files☆11Nov 10, 2024Updated last year
- Example project for embedding and interfacing with a .NET 6 runtime with C++ using https://github.com/KevinGliewe/dotnet_runtime☆16Dec 8, 2021Updated 4 years ago
- ☆13Nov 24, 2017Updated 8 years ago
- OpenGL Rendering Engine for Study☆19Feb 19, 2026Updated 2 months ago
- Custom game engine with DirectX 11/12 support, Physically Based Rendering, Mono C# scripting, and JSON scene serialization.☆15Jun 16, 2021Updated 4 years ago
- A voxel cone tracing implementation for the Xenko game engine!☆29Oct 21, 2019Updated 6 years ago
- Various graphic effects implemented in OpenGL☆14Aug 7, 2021Updated 4 years ago