Rythe-Interactive / Rythe-LLRILinks
Rythe Low Level Rendering Interface provides a graphics API agnostic rendering interface with minimal CPU overhead and low level access to verbose GPU operations.
☆29Updated last year
Alternatives and similar repositories for Rythe-LLRI
Users that are interested in Rythe-LLRI are comparing it to the libraries listed below
Sorting:
- A rendering engine, what else?☆51Updated 3 years ago
- Game engine☆60Updated 2 weeks ago
- The Tweede Engine Framework is my third attempt to develop a cross-platform full game engine and game framework. It aims to provide one d…☆69Updated last month
- A D3D12-based rendering engine☆58Updated 4 years ago
- Next-gen general purpose game engine written in modern C++☆62Updated 2 months ago
- A game engine in early development☆52Updated 3 years ago
- A C++ vulkan game engine☆76Updated last week
- C++/OpenGL 4.6 voxel game engine.☆115Updated 11 months ago
- 3D game engine using C++20 and Vulkan (WIP)☆129Updated last year
- RavEngine Graphics Library - a thin RHI for Vulkan, DirectX12, and Metal☆71Updated 8 months ago
- Yet another pet engine☆74Updated last week
- Lambda Game Engine☆24Updated 4 years ago
- 3D Graphics Engine☆45Updated this week
- Modern, flexible computer graphics and rendering engine, written in C++23 with support for Vulkan 🌋 and DirectX 12 ❎.☆108Updated 3 weeks ago
- A personal game engine project, with development focus towards 2D/2.5D games.☆43Updated last week
- Single file DDS header encoder and decoder☆78Updated 2 months ago
- Vulkan Game-Engine Project☆62Updated last year
- A lightweight cross-platform C++ game engine based on bgfx and SDL2☆44Updated last year
- Froggy OpenGL Engoodener☆154Updated 5 months ago
- Simple CPU/GPU profiler with ImGui HUD☆82Updated 2 weeks ago
- AZDO OpenGL techniques including multi draw indirect (MDI), visibility culling and LOD selection inside the GPU☆99Updated 2 years ago
- A Vulkan based render engine☆128Updated last week
- ☆117Updated 2 years ago
- 2D game engine and editor written in modern C++ and Vulkan☆67Updated last year
- Hobby C++ game engine☆37Updated 2 years ago
- Multithreaded C/C++ Game Engine☆118Updated 2 years ago
- Alternative STL aims to compile fast, runs fast, written in clear code, simple to read and understand☆73Updated 3 months ago
- Library for loading .dds textures (supports DXT1, DXT3, DXT5, 3D textures, etc...)☆30Updated 4 years ago
- Major overhaul of the Zero Engine and renaming to Welder.☆58Updated last year
- Utilities built on top of core module☆134Updated last week