aodendaal / shader-gallery
A collection of shaders I've created for Unity3D
☆29Updated 6 years ago
Related projects ⓘ
Alternatives and complementary repositories for shader-gallery
- Splatoon-like painting in unity on any-shape mesh colliders, with some edge handling☆39Updated 6 years ago
- Unity 3d project showing opaque active camouflage rendering technique☆32Updated 6 years ago
- Simulate Physics in the Unity Scene view☆71Updated 5 years ago
- Acorn - A Game Design Doll Rig- Meet Acorn 🐿 ! They're a humanoid character doll rig, that aims to aid fast game design prototyping, and…☆38Updated 4 years ago
- An example of Stencil Portal in Unity☆33Updated 3 years ago
- Ambient lighting probe sampling☆41Updated 4 years ago
- A Unity demo to show how to restore light cookies in SRP/LWRP/UWP framework template.☆32Updated 4 years ago
- A shader effect for real time animated aura around objects such as swords using shaders☆35Updated 2 years ago
- Unity custom editor for bookmarking Scene View camera angles/settings☆13Updated 7 years ago
- Draw 2D meta-ball with fragment shader.☆31Updated 5 years ago
- Interactively adjust light falloff for Unity deferred rendering☆36Updated 4 years ago
- Skybox shaders for Unity.☆22Updated 5 years ago
- Series of classes to solve simultaneous equations for c# along with an AI example of its use☆29Updated 5 years ago
- Unity Skybox Detail Geometry Tool☆33Updated 5 years ago
- A simple way of creating an animation sequence using LeanTween in the Unity Inspector.☆32Updated 5 years ago
- A Unity3D project, utilizing Amplify Shader Editor to recreate a ground Snow Shader as originally created by MinionsArt☆21Updated 3 years ago
- Visual inspector editor for Unity☆49Updated 7 years ago
- An editor tool to sync scene view camera and the game camera.☆27Updated 5 years ago
- A simple scanlines image effect for Unity3D☆30Updated 7 years ago
- Unity MatCap shader☆39Updated 9 years ago
- A Unity script to generate multiple variants of evenly distributed `Gradient` based on input `AnimationCurve`.☆34Updated 5 years ago
- Procedural toon shader using animation curves.☆17Updated 6 years ago
- World space normals texture for Unity's Universal Render Pipeline.☆52Updated 4 years ago
- Translucent Shader for unity , Forward Renderer & PBR based☆41Updated 5 years ago
- GeoPainter Community Edition is a Unity editor tool for painting prefabs in a scene☆28Updated 6 years ago
- Unity Editor scripts for preprocessing CC0 Textures☆51Updated 3 years ago
- A set of shaders for Unity which use the rim of a surface to suggest depth.☆34Updated 3 years ago
- An example of HLSL fog and surface shader fog.☆27Updated 12 years ago
- A physically-based Toon Shader for Unity