JPBotelho / Dissolve-ShaderLinks
A simple dissolve shader with edge colors using noise textures.
☆24Updated 7 years ago
Alternatives and similar repositories for Dissolve-Shader
Users that are interested in Dissolve-Shader are comparing it to the libraries listed below
Sorting:
- Procedural toon shader using animation curves.☆16Updated 7 years ago
- Procedural skybox shader with horizon line. Best for stylized games.☆22Updated 7 years ago
- A noise-based displacement shader that gives you some funky effects.☆14Updated 7 years ago
- A vertex shader for background terrain based on noise.☆15Updated 7 years ago
- A spline editor tool for Unity, useful for creating complex 3D movements and animation☆31Updated 9 years ago
- Series of classes to solve simultaneous equations for c# along with an AI example of its use☆29Updated 5 years ago
- A simple way of creating an animation sequence using LeanTween in the Unity Inspector.☆32Updated 6 years ago
- L-System implementation in Unity3d for procedurally generated trees☆27Updated 5 years ago
- Unity 3d project showing opaque active camouflage rendering technique☆31Updated 7 years ago
- Ratchet & Clank pixelizer weapon fx implemented in Unity3D☆58Updated 5 years ago
- Visual inspector editor for Unity☆50Updated 7 years ago
- Unity Modular system let's you create game object with procedural generated parts.☆34Updated 7 years ago
- A scene validator UI for unity☆27Updated 7 years ago
- Extending a Unity3d Inspector window to show int tags☆32Updated 7 years ago
- Adds navigation menu items in Unity Editor: "Edit/Selection/Back", "Edit/Selection/Forward"☆28Updated 6 years ago
- A collection of shaders I've created for Unity3D☆29Updated 7 years ago
- Open source visual scripting system for Unity.☆44Updated 4 years ago
- A simple scanlines image effect for Unity3D☆30Updated 8 years ago
- WIP project for creating procedural planets using Unity☆28Updated 5 years ago
- Scalable Vector Graphics creation and drawing component for Unity☆39Updated 7 years ago
- A replacement for Unity's GameObject.Find that supports CSS-like selectors and inactive GameObjects☆21Updated 7 years ago
- Procedural trees generated using L-Systems☆22Updated 8 years ago
- Billboard driven space nebula that you can fly in and around☆32Updated 7 years ago
- Basic first-person character controller + interaction system☆26Updated 6 years ago
- a addon for Unity3d for texture painting a custom mesh and painting objects☆32Updated 12 years ago
- Cel Shading of two thresholds with a blur/gradient between them for Unity☆60Updated 7 years ago
- A trello client and bug reporter for Unity☆22Updated 7 years ago
- A visual effect for unity that leaves a series of transparent copies of sprites behind☆36Updated 9 years ago
- A Unity3D plugin for checking unassigned references in MonoBehaviours at compile time, across scenes.☆40Updated 8 years ago
- A collection of useful one-off C# scripts that I have created for Unity, along with example scenes.☆36Updated 6 years ago