OskarSigvardsson / StopMotion-Unity
☆43Updated 7 years ago
Related projects ⓘ
Alternatives and complementary repositories for StopMotion-Unity
- Functions for making a simple grid inventory in Unity☆36Updated 3 years ago
- A Minimal FSM in C# that I use in Unity☆47Updated 3 years ago
- Unity tool to pack texture assets via any custom material/shader.☆32Updated 2 years ago
- Scripting functionality to efficiently read terrain layer weights. Can be used to drive physics, VFX and/or SFX.☆62Updated 2 years ago
- A simple tool to generate constants for Unity for your Layers, Tags, Sorting Layers, Animations, Scenes, and Resources.☆52Updated 7 years ago
- A bunch of useful Unity tools assisting with pooling and tweening and a lot more.☆32Updated 3 years ago
- Unity3D Visual Organising toolkit to organise Project!☆35Updated 6 years ago
- Unity 2019.3.0f1. ShaderGraph Post processing for outlines, ripples. Custom lighting with hatching☆46Updated 4 years ago
- A procedural node based tool for Unity engine☆28Updated last year
- ☆52Updated 4 years ago
- Hotspot UV for Unity with ProBuilder support☆64Updated 3 years ago
- unity stuff☆38Updated 4 years ago
- ☆27Updated 3 years ago
- ☆16Updated 5 years ago
- Rotation fix for exporting from Blender to Unity☆34Updated 4 years ago
- Unity project where I use the SerializeReference attribute to make a custom editor with a reorderable list of polymorphic, non Unity obje…☆29Updated 3 years ago
- Unity editor tool for quickly changing the game's color palette☆64Updated last year
- Unity editor extension to show component icons in the Hierarchy.☆69Updated 3 months ago
- ☆63Updated 4 years ago
- Custom Nodes for Shader Graph. Updated for Unity 2019.4 - 2021.2☆44Updated 3 years ago
- Tools for working with Unity's NavMeshComponents and generating navmesh: link generation, mesh cleanup, etc☆56Updated 3 years ago
- Series of classes to solve simultaneous equations for c# along with an AI example of its use☆29Updated 5 years ago
- Package for taking gameplay screenshots in the Unity Editor across all three pipeline types☆58Updated 2 years ago
- Ambient lighting probe sampling☆41Updated 4 years ago
- ☆16Updated 3 years ago
- Paint any prefabs outside Unity terrain.☆60Updated 5 years ago
- ☆32Updated last year
- URP Texel Lighting☆38Updated last year