IRCSS / simultaneous-equations-solverLinks
Series of classes to solve simultaneous equations for c# along with an AI example of its use
☆30Updated 6 years ago
Alternatives and similar repositories for simultaneous-equations-solver
Users that are interested in simultaneous-equations-solver are comparing it to the libraries listed below
Sorting:
- ☆26Updated 5 years ago
- ☆62Updated 5 years ago
- A shader effect for real time animated aura around objects such as swords using shaders☆36Updated 3 years ago
- Ratchet & Clank pixelizer weapon fx implemented in Unity3D☆58Updated 5 years ago
- Implementation of a tornado (twister) in Unity that can interact with the environment (including the clouds)☆35Updated 3 years ago
- ☆55Updated last year
- Ambient lighting probe sampling☆45Updated 5 years ago
- Some Unity utilities (UV tools, resource checker etc) packaged for Unity's Package Manager☆76Updated 10 months ago
- Simple GPU Occlusion for Lens Flares☆19Updated 5 years ago
- World space normals texture for Unity's Universal Render Pipeline.☆52Updated 5 years ago
- ☆27Updated 4 years ago
- View Cone, Field of View, Sight Cone - done with custom Shadow Mapping in Unity HDRP☆37Updated 4 months ago
- General Utilities for Unity☆30Updated last year
- Mistral Trail is a Trail Rendering System for Unity and could safely substitute the built-in trail system.☆18Updated 7 years ago
- Unity 3d project showing opaque active camouflage rendering technique☆31Updated 7 years ago
- ☆11Updated 4 years ago
- Skybox shaders for Unity.☆26Updated 5 years ago
- Creating curved corner UVs in Unity☆49Updated 5 years ago
- modular particle system using compute shaders.☆28Updated 6 years ago
- A simple way of creating an animation sequence using LeanTween in the Unity Inspector.☆32Updated 6 years ago
- Fast Voxel Traversal testing in Unity.☆30Updated 7 years ago
- Unity custom editor for bookmarking Scene View camera angles/settings☆15Updated 8 years ago
- Unity tool to pack texture assets via any custom material/shader.☆34Updated 3 years ago
- ☆12Updated 5 years ago
- A simple scanlines image effect for Unity3D☆30Updated 8 years ago
- Try and compare movement types in Unity☆28Updated 5 years ago
- A modified version of alexmuab's unity-mesh-triangulator☆15Updated 6 years ago
- Offscreen indicators for Unity 3D game objects☆51Updated 5 years ago
- A fluid simulation I made for a class assignment, based on work by Jos Stam.☆38Updated last year
- Simple tweening for any data, akin to AnimationCurve & Gradient☆38Updated 3 years ago