Series of classes to solve simultaneous equations for c# along with an AI example of its use
☆30Jul 23, 2019Updated 6 years ago
Alternatives and similar repositories for simultaneous-equations-solver
Users that are interested in simultaneous-equations-solver are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Code for the non affine transformation matrices post I made☆12Dec 17, 2019Updated 6 years ago
- Object Pool Manager for unity3d game engine☆12Mar 23, 2023Updated 3 years ago
- ☆64Aug 5, 2019Updated 6 years ago
- Example project to simulate Fur with the Shells technique, in modelization, not shaders.☆25Nov 27, 2019Updated 6 years ago
- Editor extension that allows you to customize the menu that appears when you right-click on Project view.☆18Apr 18, 2020Updated 6 years ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- VFX for Unity☆21Mar 4, 2022Updated 4 years ago
- Collection of fundamental transformation matrices and a setup to easily try new matrices☆34Dec 8, 2019Updated 6 years ago
- Water simulation with height fluid maps inside shaders.☆19Oct 7, 2019Updated 6 years ago
- A Plexus like effect with connection-lines based on the wireframe of the mesh. Implemented with parallel running jobs and burst compile.☆17Jan 12, 2025Updated last year
- Fast way to find Nearby objects within radius, using CullingGroup API☆28Oct 31, 2018Updated 7 years ago
- Prototype Unity tool to paint moss geometry on top of scene geometry☆12Sep 1, 2020Updated 5 years ago
- Code (and maybe other stuff) I use in game jams☆11Dec 22, 2024Updated last year
- Some basic data structures implemented with C#☆27Aug 6, 2019Updated 6 years ago
- Simple tool for Unity to paint vertex colors on meshes☆16Feb 10, 2021Updated 5 years ago
- Bare Metal GPUs on DigitalOcean Gradient AI • AdPurpose-built for serious AI teams training foundational models, running large-scale inference, and pushing the boundaries of what's possible.
- raymarching experiment in unity☆91Sep 30, 2019Updated 6 years ago
- ☆18May 27, 2018Updated 7 years ago
- Small unity editor script that generates a terrain procedurally using 7 different noise types .☆15Sep 4, 2019Updated 6 years ago
- Pick a gradient by dragging a line over an image captured from desktop.☆21Jan 2, 2022Updated 4 years ago
- A dynamically tesselating, deforming terrain map made in Unity using Compute shaders☆24Mar 12, 2026Updated 2 months ago
- Unity Metaball Effect☆60Aug 7, 2017Updated 8 years ago
- 250,000 Entities in a scene with using Unity Game Engine (used entities v0.1.1-preview) (project currently paused)☆10Dec 30, 2019Updated 6 years ago
- Simple Plexus Effect Shader Sample for Unity3d☆25Dec 8, 2019Updated 6 years ago
- Offline shader compilation and analysis for Unity☆24Jan 8, 2026Updated 4 months ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- ☆12Feb 3, 2019Updated 7 years ago
- Creates a Unity 3D package from a template☆12Jun 16, 2023Updated 2 years ago
- Basic VDB loader to load embergen vdb's into unity, paired with a basic small volume renderer☆29Feb 12, 2023Updated 3 years ago
- ☆13Nov 11, 2019Updated 6 years ago
- A tool bar that can open each item of Project Settings.☆29Mar 12, 2018Updated 8 years ago
- ☆10Jul 27, 2018Updated 7 years ago
- WIP: Create a Visual Novel with no programming☆36Nov 29, 2017Updated 8 years ago
- A powerful procedural tree creation tool for Unity. Now it is completely Open Source (MIT).☆23Mar 19, 2026Updated 2 months ago
- Unity compute shader implementation of andy Lomas growth algorithm☆13Aug 5, 2019Updated 6 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- Automatically find missing references in Unity☆24Feb 18, 2018Updated 8 years ago
- ☆14Nov 28, 2018Updated 7 years ago
- Image sequence packer (for flipbook texture sheets)☆29May 15, 2017Updated 9 years ago
- Unity GrabSquares Effect☆46Jun 15, 2017Updated 8 years ago
- A stylised energy shield shader effect (with additional VFX).☆20Feb 6, 2023Updated 3 years ago
- Offscreen indicators for Unity 3D game objects☆52Dec 22, 2019Updated 6 years ago
- Unity implementation of Real-time procedural volumetric fire.☆63Aug 4, 2016Updated 9 years ago