aoblet / luminolGLLinks
Advanced OpenGL student project - IMAC3
☆27Updated 6 years ago
Alternatives and similar repositories for luminolGL
Users that are interested in luminolGL are comparing it to the libraries listed below
Sorting:
- Physically Based Rendering With OpenGL (Attempt)☆50Updated 6 years ago
- Discontinued OpenGL graphics framework. See https://github.com/Illation/ETEngine☆39Updated 8 years ago
- ☆46Updated 6 years ago
- Examples of normal shadow mapping (with PCF), VSM, and VSM together with a cubemap.☆60Updated 12 years ago
- Example of blending 3D аnimation and using Assimp to load model/animations☆20Updated 10 years ago
- Game Engine☆129Updated 6 years ago
- A demonstration of a graphics library abstraction layer that you might see in a typical rendering engine for games and simulations.☆57Updated 8 years ago
- An abstract graphics API library☆125Updated 6 years ago
- Vulkan framework for Windows☆89Updated 6 years ago
- ☆12Updated 7 years ago
- OpenGL 4 Graphics Engine☆143Updated 9 years ago
- A companion book for the recently released Vulkan API☆62Updated 9 years ago
- collection of tiny OpenGL demos☆63Updated 12 years ago
- ☆140Updated 9 years ago
- [deprecated] merged into https://github.com/ddiakopoulos/polymer☆159Updated 7 years ago
- Real Time 3D Demo written in 2008 in C++ using OpenGL and GLSL☆56Updated 7 years ago
- A simple C++ 3D game engine with Vulkan support.☆37Updated 5 years ago
- GLSL shader live-reloading☆69Updated 8 years ago
- A real-time physically based rendering engine written in C++ and OpenGL☆190Updated 6 years ago
- A portable modern OpenGL Game-Engine with focus on PBR☆112Updated last year
- GPU-based real-time global illumination renderer based on voxel cone tracing☆65Updated 8 years ago
- Relight is a lightmaping with global illumination & radiosity compuation library.☆20Updated 9 years ago
- Cute little deferred shading implementation.☆142Updated 6 years ago
- This is a physically based real-time renderer made for learning purposes.☆89Updated 9 years ago
- A quaternion based camera for modern OpenGL☆75Updated 9 years ago
- ☆87Updated 8 years ago
- Nebula Trifid☆70Updated 2 years ago
- Physically Based Software Renderer☆114Updated 5 years ago
- et-engine☆68Updated 4 years ago
- ☆96Updated 7 years ago