horizon-research / Fov-3DGSLinks
Official Implementation of RTGS: Enabling Real-Time Gaussian Splatting on Mobile Devices Using Efficiency-Guided Pruning and Foveated Rendering.
☆127Updated 11 months ago
Alternatives and similar repositories for Fov-3DGS
Users that are interested in Fov-3DGS are comparing it to the libraries listed below
Sorting:
- Official implementation of "EAGLES: Efficient Accelerated 3D Gaussians with Lightweight EncodingS"☆167Updated last year
- ☆186Updated 10 months ago
- An open survey on 3D Gaussian Splatting compression methods☆197Updated 4 months ago
- Official implementation of "CompGS".☆218Updated last year
- ☆195Updated last year
- 💪 [ARXIV 2025] Pytorch implementation of 'HAC++: Towards 100X Compression of 3D Gaussian Splatting'☆165Updated 7 months ago
- DISTWAR atomic reduction optimization on "3D Gaussian Splatting for Real-Time Radiance Field Rendering".☆40Updated last year
- An open-source framework for Gaussian Splats Compression research☆108Updated last week
- [SIGGRAPH Asia 2024] V^3: Viewing Volumetric Videos on Mobiles via Streamable 2D Dynamic Gaussians☆94Updated 4 months ago
- [ICLR 2025] Pytorch implementation of 'Fast Feedforward 3D Gaussian Splatting Compression'☆192Updated 5 months ago
- The official release of paper "SeeLe: A Unified Acceleration Framework for Real-Time Gaussian Splatting"☆48Updated 2 months ago
- Original reference implementation of "StopThePop: Sorted Gaussian Splatting for View-Consistent Real-time Rendering"☆233Updated last year
- ☆71Updated last year
- ☆307Updated 4 months ago
- A modular differential gaussian rasterization library.☆204Updated last year
- [ECCV'24] On the Error Analysis of 3D Gaussian Splatting and an Optimal Projection Strategy☆187Updated 3 months ago
- [NeurIPS 2024] Official implementation of "Spec-Gaussian: Anisotropic View-Dependent Appearance for 3D Gaussian Splatting"☆161Updated 11 months ago
- A refactored codebase for Gaussian Splatting. Fastest, Better, Modular, Pure Python or CUDA Extension☆174Updated last week
- ☆170Updated last year
- The code for the paper "Reducing the Memory Footprint of 3D Gaussian Splatting"☆212Updated last month
- Project website: https://noodle-lab.github.io/gaussianspa/☆86Updated 6 months ago
- [ECCV 2024] Pytorch implementation of 'HAC: Hash-grid Assisted Context for 3D Gaussian Splatting Compression'☆317Updated 6 months ago
- ☆214Updated last year
- [ICCV 2025] Self-Calibrating Gaussian Splatting for Large Field-of-View Reconstruction☆118Updated 8 months ago
- A repository on how to understand the theory of 3D Gaussians Splatting☆134Updated 11 months ago
- [ICCV 2025] Official implementation of "ResGS: Residual Densification of 3D Gaussian for Efficient Detail Recovery"☆23Updated this week
- A differentiable rasterizer used in the project "2D Gaussian Splatting"☆172Updated 11 months ago
- A differentiable point-based rendering framework.☆217Updated 7 months ago
- An unofficial implementation of absGS☆117Updated last year
- ☆152Updated 3 months ago