horizon-research / Fov-3DGSView external linksLinks
Official Implementation of RTGS: Enabling Real-Time Gaussian Splatting on Mobile Devices Using Efficiency-Guided Pruning and Foveated Rendering.
☆134Nov 24, 2024Updated last year
Alternatives and similar repositories for Fov-3DGS
Users that are interested in Fov-3DGS are comparing it to the libraries listed below
Sorting:
- ☆52Dec 30, 2025Updated last month
- [VISAPP '25] Improving Adaptive Density Control for 3D Gaussian Splatting☆34Apr 9, 2025Updated 10 months ago
- ☆207Dec 9, 2024Updated last year
- Subsurface Scattering for Gaussian Splatting☆162Jul 27, 2025Updated 6 months ago
- [BMVC'24] Official implementation for the paper "AtomGS: Atomizing Gaussian Splatting for High-Fidelity Radiance Field"☆141Updated this week
- The official release of paper "SeeLe: A Unified Acceleration Framework for Real-Time Gaussian Splatting"☆52Aug 17, 2025Updated 5 months ago
- [ECCV 2024] Pytorch implementation of 'HAC: Hash-grid Assisted Context for 3D Gaussian Splatting Compression'☆328Nov 9, 2025Updated 3 months ago
- ☆337Jun 16, 2025Updated 8 months ago
- Official implementations of the NexusSplats paper.☆41May 14, 2025Updated 9 months ago
- Reproducible evaluation of NeRF and 3DGS methods☆340Nov 8, 2025Updated 3 months ago
- 3DGS-LM accelerates Gaussian-Splatting optimization by replacing the ADAM optimizer with Levenberg-Marquardt. (ICCV 2025)☆284Aug 22, 2025Updated 5 months ago
- [CVPR 2024 Highlight] Official repository for the paper "3DGStream: On-the-fly Training of 3D Gaussians for Efficient Streaming of Photo-…☆465Nov 18, 2024Updated last year
- [ICLR 2025 Oral] On Scaling Up 3D Gaussian Splatting Training☆646Sep 24, 2025Updated 4 months ago
- TC3DGS: Temporally Compressed 3D Gaussian Splatting for Dynamic Scenes☆14Dec 15, 2024Updated last year
- ☆208Oct 12, 2024Updated last year
- Compressed 3D Gaussian Splatting for Accelerated Novel View Synthesis☆388Sep 17, 2025Updated 4 months ago
- Original reference implementation of "GES : Generalized Exponential Splatting for Efficient Radiance Field Rendering" [CVPR 2024]☆233Jun 13, 2024Updated last year
- The code for the paper "Reducing the Memory Footprint of 3D Gaussian Splatting"☆229Sep 22, 2025Updated 4 months ago
- video splat☆157Mar 26, 2024Updated last year
- Trim 3D Gaussian Splatting for Accurate Geometry Representation☆259Aug 6, 2024Updated last year
- ☆18Sep 24, 2023Updated 2 years ago
- [TPAMI 2025] Octree-GS: Towards Consistent Real-time Rendering with LOD-Structured 3D Gaussians☆816Aug 19, 2025Updated 5 months ago
- RayGauss: Volumetric Gaussian-Based Ray Casting for Photorealistic Novel View Synthesis☆101Jan 20, 2026Updated 3 weeks ago
- ☆60Nov 25, 2024Updated last year
- The code for the paper "Efficient Density Control for 3D Gaussian Splatting".☆41Aug 19, 2025Updated 5 months ago
- The official repository of Compact 3D Gaussian Representation for Radiance Field☆497Sep 27, 2024Updated last year
- MVGS: Multi-View Regulated Gaussian Splatting for Novel View Synthesis☆197Apr 27, 2025Updated 9 months ago
- ☆61Jul 3, 2025Updated 7 months ago
- ECCV 2024☆26Oct 24, 2024Updated last year
- An open survey on 3D Gaussian Splatting compression methods☆223Dec 8, 2025Updated 2 months ago
- 🌭🌭🌭 Gaussian splatting render by Vulkan-ComputerShader, supports running in any environment(AMD,Mac,Android...)☆32Feb 5, 2025Updated last year
- [NeurIPS 2024] Official implementation of "Spec-Gaussian: Anisotropic View-Dependent Appearance for 3D Gaussian Splatting"☆172Nov 15, 2024Updated last year
- [TVCG2024] PGSR: Planar-based Gaussian Splatting for Efficient and High-Fidelity Surface Reconstruction☆968Dec 25, 2024Updated last year
- Ray-traced, CUDA-accelerated Gaussian splat training utility for triangle meshes & self-contained models☆18Dec 12, 2023Updated 2 years ago
- [ECCV'24] On the Error Analysis of 3D Gaussian Splatting and an Optimal Projection Strategy☆200Jul 10, 2025Updated 7 months ago
- Original reference implementation of "StopThePop: Sorted Gaussian Splatting for View-Consistent Real-time Rendering"☆239May 24, 2024Updated last year
- [NeurIPS 2024 Spotlight]"LightGaussian: Unbounded 3D Gaussian Compression with 15x Reduction and 200+ FPS", Zhiwen Fan, Kevin Wang, Kairu…☆778Dec 30, 2024Updated last year
- [ACM MM 2025] Dynamic 2D Gaussians: Geometrically Accurate Radiance Fields for Dynamic Objects☆170Aug 6, 2025Updated 6 months ago
- an unofficial 2DGS implementation based on GauStudio☆285May 22, 2024Updated last year