AuthorityWang / VideoGSLinks
[SIGGRAPH Asia 2024] V^3: Viewing Volumetric Videos on Mobiles via Streamable 2D Dynamic Gaussians
☆94Updated 4 months ago
Alternatives and similar repositories for VideoGS
Users that are interested in VideoGS are comparing it to the libraries listed below
Sorting:
- An unofficial implementation of absGS☆117Updated last year
- [NeurIPS 2024] Official implementation of "Spec-Gaussian: Anisotropic View-Dependent Appearance for 3D Gaussian Splatting"☆158Updated 10 months ago
- ☆61Updated 7 months ago
- An open-source framework for Gaussian Splats Compression research☆102Updated 2 months ago
- GS-ID: Illumination Decomposition on Gaussian Splatting (ICCV2025)☆90Updated 2 months ago
- [SIGGRAPH Asia 2024] Streaming Volumetric Video SIBR Viewer for V3: Viewing Volumetric Videos on Mobiles via Streamable 2D Dynamic Gaussi…☆28Updated 10 months ago
- Official implimentation for EVA-Gaussian: 3D Gaussian-Based Real-time Human Novel View Synthesis Under Diverse Camera Settings☆47Updated 8 months ago
- ☆28Updated last year
- [ICLR 2025] Reflective Gaussian Splatting☆97Updated 6 months ago
- Original reference implementation of "StopThePop: Sorted Gaussian Splatting for View-Consistent Real-time Rendering"☆230Updated last year
- [CVPR 2025] IRGS: Inter-Reflective Gaussian Splatting with 2D Gaussian Ray Tracing☆133Updated 2 months ago
- 🎉 Official code release of "TSGS: Improving Gaussian Splatting for Transparent Surface Reconstruction via Normal and De-lighting Priors"…☆82Updated 2 months ago
- 3D Gaussian Splatting with Deferred Reflection☆167Updated last year
- official implementation of TeTriRF☆37Updated last year
- RayGauss: Volumetric Gaussian-Based Ray Casting for Photorealistic Novel View Synthesis☆100Updated last week
- Make 2DGS Great Again!☆58Updated 10 months ago
- [ECCV 2024] SplatFields: Neural Gaussian Splats for Sparse 3D and 4D Reconstruction☆177Updated last year
- [ICLR 2025] GI-GS: Global Illumination Decomposition on Gaussian Splatting for Inverse Rendering☆85Updated 5 months ago
- [ECCV 2024] The official repo for "Texture-GS: Disentangling the Geometry and Texture for 3D Gaussian Splatting Editing"☆186Updated 10 months ago
- ☆68Updated last year
- Optimized Minimal 3D Gaussian Splatting☆66Updated 6 months ago
- ☆109Updated 9 months ago
- [WACV2025] Official repository for "LumiGauss: Relightable Gaussian Splatting in the Wild"☆82Updated 4 months ago
- This is the source code of our CVPR 2025 Best Paper Honourable Mention paper: 3D Student Splatting and Scooping☆104Updated 3 months ago
- Code Release for "Bilateral Guided Radiance Field Processing"☆178Updated last year
- ☆60Updated last week
- ☆168Updated 11 months ago
- ☆25Updated 10 months ago
- My Modification to vanilla 3D Gaussians☆126Updated last year
- [ECCV'24] On the Error Analysis of 3D Gaussian Splatting and an Optimal Projection Strategy☆187Updated 2 months ago