lab4d-org / lab4dLinks
A framework for 4D reconstruction from monocular videos.
☆335Updated 8 months ago
Alternatives and similar repositories for lab4d
Users that are interested in lab4d are comparing it to the libraries listed below
Sorting:
- Official code for PointOdyssey: A Large-Scale Synthetic Dataset for Long-Term Point Tracking (ICCV 2023)☆169Updated 11 months ago
- Official JAX Implementation of Monocular Dynamic View Synthesis: A Reality Check (NeurIPS 2022)☆201Updated 10 months ago
- Official implementation of 3DV24 paper "Single-view 3D Scene Reconstruction with High-fidelity Shape and Texture"☆152Updated last year
- ☆317Updated 11 months ago
- [ICLR 2024] Code for LEAP: Liberate Sparse-view 3D Modeling from Camera Poses☆181Updated last year
- Gen3DSR: Generalizable 3D Scene Reconstruction via Divide and Conquer from a Single View, 3DV2025☆178Updated 7 months ago
- GaussianFlow: Splatting Gaussian Dynamics for 4D Content Creation (TMLR)☆187Updated last year
- A lightweight tool for camera pose visualization☆157Updated last year
- [NeurIPS 2023] Code for "Differentiable Blocks World: Qualitative 3D Decomposition by Rendering Primitives"☆208Updated 2 years ago
- [CVPR2024 Oral] EscherNet: A Generative Model for Scalable View Synthesis☆354Updated last year
- A curated list of awesome scene representation(NeRFs) papers, code, and resources.☆156Updated 11 months ago
- GART: Gaussian Articulated Template Models☆301Updated last year
- ☆172Updated 8 months ago
- Code for "Representing Volumetric Videos as Dynamic MLP Maps" CVPR 2023☆239Updated last year
- [NeurIPS 2024] DreamScene4D: Dynamic Multi-Object Scene Generation from Monocular Videos☆230Updated last year
- Stereo4D dataset and processing code☆269Updated 2 weeks ago
- [3DV 2024] Color-NeuS: Reconstructing Neural Implicit Surfaces with Color☆146Updated last year
- Code for MegaSynth: Scaling Up 3D Scene Reconstruction with Synthesized Data (CVPR 2025)☆192Updated 5 months ago
- Code for FlowCam☆149Updated 2 years ago
- An algorithm for reconstructing the radiance field of a dynamic scene from a casually-captured video.☆236Updated last year
- ☆67Updated last year
- Dynamic Gaussian Mesh: Consistent Mesh Reconstruction from Monocular Videos (ICLR 2025)☆368Updated last year
- ZeroRF: Fast Sparse View 360° Reconstruction with Zero Pretraining☆196Updated last year
- Original reference implementation of "GES : Generalized Exponential Splatting for Efficient Radiance Field Rendering" [CVPR 2024]☆228Updated last year
- [ECCV 2024] Efficient Large-Baseline Radiance Fields, a feed-forward 2DGS model☆313Updated last year
- Fuzzy Metaballs+ Renderer. With Optical Flow, Mesh Exporting and more.☆187Updated 2 years ago
- 3D Gaussian Splatting extension of threestudio.☆194Updated last year
- Official code for the paper: Strivec (ICCV2023)☆147Updated last year
- ☆84Updated last year
- [ICCV 2025] A simple training-free approach adapting DUSt3R for dynamic scenes.☆467Updated 7 months ago