andystanton / glfw-skeleton
A skeleton OpenGL C++ app bootstrapped with glfw, glad, and glm.
☆26Updated 3 years ago
Alternatives and similar repositories for glfw-skeleton:
Users that are interested in glfw-skeleton are comparing it to the libraries listed below
- Imgui w/ glfw + glew + cmake☆74Updated 2 years ago
- A portable modern OpenGL Game-Engine with focus on PBR☆109Updated 4 months ago
- Yet Another Renderer☆168Updated 5 years ago
- Simple OpenGL and Vulkan graphics demos in C++☆47Updated 6 months ago
- An open source render engine☆191Updated this week
- A utility class which adds a way to include external files in a shader file.☆61Updated 6 months ago
- A very simple real-time Vulkan 3D game engine☆119Updated 3 years ago
- A ready to use cmake skeleton using GLFW, Glew and glm. :+1:☆289Updated last year
- A Simple Triangle - A journey into cross platform OpenGL and Vulkan☆86Updated 2 years ago
- Source code and tutorial for a progressive radiosity renderer written in C++ using OpenGL 4.5☆66Updated 6 years ago
- A 3D Render engine built on top of OpenGL☆119Updated last year
- Cross platform 3D renderer in C++ and OpenGL with lighting, shadows and materials.☆180Updated 3 months ago
- General purpose engine written in C++ with emphasis on materials rendering (PBR, clear coat, anisotropy, iridescence)☆267Updated 5 years ago
- A demonstration of a graphics library abstraction layer that you might see in a typical rendering engine for games and simulations.☆57Updated 7 years ago
- Interactive ray tracer made with Vulkan compute shader.☆48Updated 2 years ago
- 3D graphics engine using OpenGL☆66Updated 6 years ago
- A real-time physically based rendering engine written in C++ and OpenGL☆182Updated 5 years ago
- 🔮 A GPU-based progressive path tracer written in Vulkan.☆160Updated 4 years ago
- Render lab built on top of vulkan, aiming to create a real time planet scale large scene. Also some widely adopted techs are implemented,…☆292Updated 3 years ago
- Renderer agnostic frame graph library☆168Updated last year
- Enter the world of rasterization with simple hands-on code☆64Updated 4 years ago
- Data Driven Rendering repository☆256Updated 3 years ago
- Sample CMake for OpenGL based projects.☆92Updated 2 months ago
- OpenGL Demo: Simulating Ocean Waves with FFT☆116Updated 3 years ago
- A repo for my research on planet rendering in c++ | opengl **Now runs on Linux**☆99Updated 4 years ago
- CMake based C++ Project template with support for glfw, glad, imgui, spdlog, tracy, stb-image and cgltf☆66Updated 8 months ago
- Cross-platform modern game engine.☆191Updated this week
- ☆53Updated 5 years ago
- Shading techniques and GLSL snippets☆217Updated last month