zzef / pillowLinks
A 3D software renderer built from scratch in C++ for learning purposes.
☆47Updated 4 years ago
Alternatives and similar repositories for pillow
Users that are interested in pillow are comparing it to the libraries listed below
Sorting:
- Game engine created using OpenGL and C++☆136Updated 6 years ago
- Retro coding in C/C++ in a 3D template with full low-level control.☆173Updated last year
- Simple cross-platform game engine using OpenGL.☆25Updated 5 months ago
- A repo for my research on planet rendering in c++ | opengl **Now runs on Linux**☆100Updated 5 years ago
- C++ Software Renderer/Rasterizer☆97Updated 9 months ago
- Vulkan version of ALAG 2.5D PBR shading engine☆47Updated 7 years ago
- The G3D Innovation Engine by Morgan McGuire☆82Updated 9 years ago
- Enter the world of rasterization with simple hands-on code☆67Updated 5 years ago
- Next-gen general purpose game engine written in modern C++☆62Updated 4 months ago
- Experiment with generating clouds in real time on low end computer☆133Updated 6 years ago
- 🌋🌱 A Vulkan starter repo that you could use to get the ball rolling.☆76Updated 5 years ago
- A portable modern OpenGL Game-Engine with focus on PBR☆112Updated last year
- Cross-platform modern game engine.☆197Updated 7 months ago
- 3D graphics engine using OpenGL☆66Updated 7 years ago
- Contains resources curated by the GraphicsProgramming discord. This includes articles, tutorials, and more.☆160Updated last year
- A shader-based Software Renderer Using The LightSky Framework.☆13Updated last month
- GPU based framework for writing Raytracers/Pathtracers. (Pronounced as "Yu-nay")☆76Updated 5 years ago
- Rogy Engine Source Code.☆105Updated last year
- A very simple real-time Vulkan 3D game engine☆122Updated 4 years ago
- C++ containers for arrays, lists, maps, hash tables, trees, and graphs.☆192Updated 8 months ago
- General purpose engine written in C++ with emphasis on materials rendering (PBR, clear coat, anisotropy, iridescence)☆274Updated 6 years ago
- C++ game engine focusing on high end graphics and extreme performance.☆20Updated 5 years ago
- WIP 3D game engine with editor and other stuff☆192Updated 2 years ago
- Base code for thebennybox's 3D Game Programming Tutorial series☆79Updated 7 years ago
- A real-time physically based rendering engine written in C++ and OpenGL☆190Updated 6 years ago
- It's gonna be the same thing as DungeonCrawler, just written in C++ for no good reason☆59Updated 2 years ago
- This is a list of game development resources I will be collecting☆62Updated 5 years ago
- Code for thebennybox 3D Game Programming Tutorial (https://www.youtube.com/playlist?list=PLEETnX-uPtBUrfzE3Dxy3PWyApnW6YEMm )☆72Updated 7 years ago
- A GameEngine library for OpenGL developed for educational purposes.☆22Updated 3 years ago
- Realtime Vulkan path tracer from scratch kind of thing☆83Updated 3 years ago