A simple voxel engine written from the ground up in C++ and OpenGL
☆247Aug 17, 2022Updated 3 years ago
Alternatives and similar repositories for SimpleVoxelEngine
Users that are interested in SimpleVoxelEngine are comparing it to the libraries listed below
Sorting:
- 3D rendered proc-gen world test. C++ homebrew voxel engine for agent-driven prodedural generation / world simulation☆389Nov 8, 2022Updated 3 years ago
- Basic, fully ray traced realtime voxel rendering engine using OpenGL shaders☆12Jun 24, 2019Updated 6 years ago
- Infinite world using MDC☆23Oct 17, 2016Updated 9 years ago
- Custom voxel engine written in C++ and OpenGL☆81Jan 10, 2023Updated 3 years ago
- Cascaded Shadow Mapping sample written with the dwSampleFramework.☆24Feb 27, 2020Updated 6 years ago
- Hardware accelerated voxel ray marching☆40Oct 26, 2020Updated 5 years ago
- Javascript NES emulator☆18Feb 19, 2012Updated 14 years ago
- Dynamic AABB trees in C++ with support for periodic systems.☆341Jan 2, 2021Updated 5 years ago
- A real-time voxel raymarcher using OpenGL GLSL shaders to perform accelerated raymarching.☆14Aug 10, 2018Updated 7 years ago
- Graphics API wrapper is written in C++ on top of DirectX 12, Vulkan and Metal 4. Provides main features including ray tracing.☆461Dec 20, 2025Updated 3 months ago
- ☆31Apr 24, 2021Updated 4 years ago
- An experimental non-gpu 3d voxel engine.☆46Jul 5, 2021Updated 4 years ago
- Handmade voxel engine☆51Feb 9, 2022Updated 4 years ago
- A voxel terrain generator that allows artists to easily create endless, diverse game worlds.☆136Mar 1, 2018Updated 8 years ago
- 3D FPS game engine with full dynamic lighting and shadows☆676Updated this week
- Voxel Editor and Game in One☆45Nov 8, 2019Updated 6 years ago
- Retro coding in C/C++ in a 3D template with full low-level control.☆173Mar 11, 2024Updated 2 years ago
- Visualization of Large Procedural Voxel-Terrains using ISO-Surfaces based on nested Clip-Boxes☆56Aug 6, 2015Updated 10 years ago
- Voxel engine in C++ using Urho3D☆110Mar 26, 2018Updated 7 years ago
- OpenGL 2D Normal Map and Shadow demo (old CS assignment, bad code, don't judge!)☆20Dec 16, 2021Updated 4 years ago
- Tiny OpenGL Wrapper / 3D Engine in C++☆1,108Jul 31, 2024Updated last year
- CPU Sparse Voxel Octree Implementation☆752Jul 26, 2017Updated 8 years ago
- Discontinued C++ DirectX 11 Game Engine☆10Apr 2, 2022Updated 3 years ago
- Lightweight, multi-platform, data-oriented game engine.☆920Feb 4, 2026Updated last month
- Some terrain generation using a low poly style☆11Dec 16, 2016Updated 9 years ago
- OpenGL-based voxel renderer☆65Dec 24, 2015Updated 10 years ago
- Game engine created using OpenGL and C++☆137Nov 18, 2019Updated 6 years ago
- PWTECH (Point-Cloud World Render Technology)☆24Jul 30, 2019Updated 6 years ago
- Lightweight game engine.☆218Mar 1, 2025Updated last year
- Voxel engine with SFML (C++ & OpenGL)☆11Dec 12, 2024Updated last year
- Global illumination path tracer in C++☆32Nov 4, 2025Updated 4 months ago
- C++/OpenGL 4.6 voxel game engine.☆118Dec 29, 2024Updated last year
- Multithreaded CPU based path tracer built from scratch in C++☆24Nov 19, 2018Updated 7 years ago
- Framework for rapid OpenGL demos prototyping☆114Oct 16, 2025Updated 5 months ago
- Midless is a free and open-source voxel game made in C.☆129Oct 29, 2023Updated 2 years ago
- Powerful C++ game engine with a Vulkan renderer. Includes features like PBR, ray tracing, realtime global illumination, scripting and mor…☆476Mar 14, 2026Updated last week
- Accompanying source code for my bachelor's thesis "Animated Sparse Voxel Octrees".☆46Apr 22, 2023Updated 2 years ago
- 3D Game Engine☆215Nov 12, 2025Updated 4 months ago
- A 2D game w/ 3D lighting written on top of a small structured 2D game engine☆77Apr 7, 2016Updated 9 years ago