alexshafranov / derplannerLinks
Hierarchical-Task-Network planner in C++
☆42Updated 9 years ago
Alternatives and similar repositories for derplanner
Users that are interested in derplanner are comparing it to the libraries listed below
Sorting:
- Lightweight C++/Python Hierarchical Task Network (HTN) AI Engine☆39Updated 11 months ago
- A simple GOAP (goal-oriented action planner) useful for game AI☆97Updated 8 months ago
- A Simple HTN Planner created as a graduation project☆27Updated 4 years ago
- Code repository for Master's Thesis: "Performance of Physics-Driven Procedural Animation of Character Locomotion For Bipedal and Quadrupe…☆24Updated 10 years ago
- A lightweight library of Behavior Trees Library in C++.☆190Updated 6 years ago
- The source code for the Menge crowd simulation framework☆148Updated 5 years ago
- A flexible, modern, header-only implementation of behavior trees☆44Updated 4 years ago
- Crowds for Ogre using Recast/Detour☆38Updated 12 years ago
- Physics Engine Evaluation Lab☆163Updated last month
- C++ behavior tree single header library☆231Updated last year
- ☆43Updated 7 years ago
- A free, header-only C++ swarming (flocking) library for real-time applications☆136Updated 5 years ago
- Sample for the Voxels library☆37Updated 11 years ago
- Generation of random maps☆52Updated 11 years ago
- Unreal Engine 4 Plugin with an HTN Planner and Plan Reuse functionality☆56Updated 9 years ago
- SimpleAI is a small C++ AI behaviour tree based library with a QT5 based remote debugger (and with optional LUA bindings) released under …☆178Updated 5 years ago
- ☆28Updated 5 years ago
- Dear ImGui port to Unreal Engine☆59Updated 8 years ago
- Visual Studio extension for blueprint value debug visualization.☆18Updated 6 years ago
- Goal Oriented Action Planning☆11Updated 5 months ago
- Core libraries and utilities☆35Updated 2 years ago
- Some 2D collision detection and physics stuff.☆12Updated 11 years ago
- Procedural world generator written in C++. Uses SFML for map rendering.☆37Updated 5 years ago
- A small command line tool which generates QtCreator (qmake) projects for Unreal Engine 4 game development.☆37Updated 6 years ago
- Deferred HDR PBR renderer in OpenGL☆16Updated 10 years ago
- OpenSteer is a C++ library to help build steering behaviors for autonomous characters in games and animation.☆342Updated 2 years ago
- An Unreal game prototype that exercises soccer AI☆30Updated 6 years ago
- Further development of this fork has moved to my PlayRho repository.☆26Updated 7 years ago
- The Motion Toolkit is a collection of C++ class templates providing basic types for applications involving 3D geometry, kinematics and dy…☆99Updated 6 years ago
- BehaviorStudio is a cross-platform behavior trees editor that allows you to create, modify, view and save behavior trees in xml format. P…☆41Updated 9 years ago