duststorm / OgreCrowd
Crowds for Ogre using Recast/Detour
☆38Updated 12 years ago
Alternatives and similar repositories for OgreCrowd:
Users that are interested in OgreCrowd are comparing it to the libraries listed below
- SPARK Particle Engine, a portable lightweight C++ library for particle effects☆19Updated 6 years ago
- ☆62Updated 12 years ago
- Magus Gui wizzard☆17Updated 7 years ago
- Paged Geometry is a plugin for OGRE for rendering of dense vegetation☆13Updated 6 months ago
- Implementation of a Quadtree LOD in terrain rendering (such as planets)☆21Updated 7 years ago
- A set of C# libraries for runtime behaviour tree editing, scripting and inspection☆53Updated 9 years ago
- Genesis-3D zip source from http://www.genesis-3d.com.cn/☆20Updated 11 years ago
- CoreRender is a multi-threaded shader-based 3D engine☆12Updated 13 years ago
- Procedurally generates 3D voronoi polygon islands.☆21Updated 8 years ago
- A game engine。☆29Updated 5 years ago
- Networked Physics Demo (GDC 2015)☆74Updated 8 years ago
- Hierarchical Pathfinding for Navigation Meshes (HNA*)☆26Updated 8 years ago
- Animation Compression Library glTF toolkit☆18Updated 4 years ago
- a collections of rendering techniques based on d3d11 for study 渲染技术的收集与学习☆24Updated 5 years ago
- A simple mobile engine designed by the man who's addicted to realtime computer graphics☆40Updated 8 years ago
- RmlUI with UE4☆26Updated 3 years ago
- Simple Terrain Engine in 200 Lines of Code☆30Updated 9 years ago
- a reserch desktop app based on electron☆32Updated 7 years ago
- ☆38Updated 13 years ago
- ☆38Updated 3 years ago
- import fbx file and display animations☆14Updated 12 years ago
- Lightmap generator for Urho3D based on Hugo Elias's Radiosity.☆24Updated 6 years ago
- A simple terrain rendering project, with some neat optimizations such as baked lightmaps and fast ambient occclusion with heighmaps.☆32Updated 9 years ago
- procedural geometry for Ogre3D☆42Updated last year
- SOCE is an Image Space Occlusion Culling Engine optimized to perform occlusion culling in CPU. If you have a densely occluded scene (e.g.…☆16Updated 8 years ago
- A library for working with the .octree file format☆17Updated 6 years ago