aizvorski / dx-shader-decompilerLinks
A decompiler for DirectX 9 shaders
☆60Updated 9 years ago
Alternatives and similar repositories for dx-shader-decompiler
Users that are interested in dx-shader-decompiler are comparing it to the libraries listed below
Sorting:
- ☆28Updated 2 years ago
- C#/C++ utility functions to convert GLSL to HLSL, based on the Google angleproject☆14Updated 11 years ago
- A D3D9 implementation using OpenGL3☆31Updated 10 years ago
- A modding tool for Red Faction Guerilla Re-Mars-Tered☆37Updated last month
- S3TC DXT1/DXT5 texture decompression routines.☆51Updated 4 years ago
- DEPRECATED. DXBC to DXIL (HLSL Bytecode to LLVM IR) using internal APIs.☆24Updated 5 years ago
- DDS image loader for OpenGL/ OpenGL ES2☆62Updated 6 years ago
- Low-level library for decompression and manipulation of texture blocks compressed using formats such as BC1/DXT1/S3TC, BC2-BC3, BC4/RGTC1…☆162Updated 2 years ago
- Load-time conversion of S3 Texture Compression textures to other formats☆17Updated 7 years ago
- The squish library (abbreviated to libsquish) is an open source DXT compression library☆29Updated 7 years ago
- ☆27Updated 16 years ago
- AMD tessellation sample based on DirectX 11☆32Updated 8 years ago
- Hitman Blood Money Reverse Project☆28Updated 3 years ago
- Full Source Far Cry 1 CE1 | Only for non commercial purposes. Let's improve this together.☆33Updated last year
- DXT compression and image processing☆17Updated 3 years ago
- AMD supersample anti-aliasing (SSAA) sample based on DirectX 11☆44Updated 8 years ago
- ☆31Updated 7 years ago
- SlimShader is a Direct3D shader bytecode parser for .NET and C++☆170Updated 9 years ago
- A lightweight version of NVIDIA PhysX SDK, reduced to about 16 MB☆15Updated 3 years ago
- A port of Doom 3 BFG Edition from OpenGL to DirectX 11☆21Updated 9 years ago
- AMD morphological anti-aliasing (MLAA) sample based on DirectX 11☆38Updated 8 years ago
- This proxy DLL acts as a shim to convert calls from the D3D8 API to the D3D9 API.☆14Updated 6 years ago
- AMD depth bounds test DirectX 11 driver extension sample☆25Updated 6 years ago
- Function bindings for ImGui in lua☆16Updated 2 years ago
- Cg open-source compiler☆32Updated 13 years ago
- Expose D3DCompiler to Linux programs (early PoC)☆52Updated 8 years ago
- AMD Crossfire API sample for DirectX 11☆25Updated 8 years ago
- Decompiles Shader Model 3.0 shaders into HLSL code (work in progress)☆79Updated last week
- Small C++ utility to extract files from a DOOM Eternal .resources or .wad7 file.☆14Updated 7 months ago
- 3d Asset Tools☆72Updated last year