ccxvii / asstools
3d Asset Tools
☆67Updated 8 months ago
Related projects ⓘ
Alternatives and complementary repositories for asstools
- Bounce is a 3D physics engine for games.☆35Updated 3 years ago
- A shader effect compiler for GLSL☆21Updated 4 years ago
- Library for shader debugging and profiling for Vulkan and OpenGL☆32Updated last year
- Simple Vulkan ray tracing☆34Updated 4 months ago
- PWTECH (Point-Cloud World Render Technology)☆22Updated 5 years ago
- Single-file binary FBX importer.☆54Updated 6 years ago
- Single-File header only C++ Quake-style console library.☆24Updated 11 months ago
- Discontinued OpenGL graphics framework. See https://github.com/Illation/ETEngine☆39Updated 6 years ago
- C++ Game Engine☆36Updated last year
- ☆60Updated 5 months ago
- Simple Vulkan application☆25Updated 4 months ago
- darkHAMMER is a lightweight, open-source, multiplatform game engine. written in C (C99) language, supports python and C# bindings and lua…☆97Updated 7 years ago
- Vulkan debug layer to visualize synchronization dependencies☆44Updated 5 years ago
- Open Game Engine Exchange☆77Updated last year
- A simple game engine written in C++☆37Updated 7 years ago
- Cascaded Shadow Mapping sample written with the dwSampleFramework.☆21Updated 4 years ago
- Cg open-source compiler☆30Updated 12 years ago
- C++11 based glTF 2.0 data insight tool☆27Updated 2 years ago
- Physically Based Rendering With OpenGL (Attempt)☆49Updated 5 years ago
- C++ 3D Engine developed during the Master's Degree in AAA Videogames Development.☆60Updated 3 years ago
- Open Source C++ Game Engine☆39Updated 2 years ago
- a header-only C++ .blend file parser☆69Updated 4 months ago
- ☆31Updated 6 years ago
- A W.I.P Modern C++20 Cross-Platform Game Engine with C# Scripting.☆86Updated last year
- A Global Illumination Renderer☆67Updated 4 years ago
- Alien Engine is a Game Engine made by Víctor Segura Blanco and Oriol Capdevila Salinas, two studens from CITM University, Terrassa. Websi…☆16Updated 4 years ago
- A simple C++ 3D game engine with Vulkan support.☆37Updated 4 years ago
- A comparison of typical real-time and offline illumination methods. (SSAO, HBO, VXGI, and Ray Traced Global Illumination)☆34Updated 6 years ago
- New idTech 4 engine with virtual texturing, CaS, GLSL, Radiant.NET and more!☆73Updated 4 years ago